IDtenT
Menace to sobriety!
No RPGCodex quote. MMX confirmed as RPGCodex GotY.
Someone please remake old D&D modules with this
Someone please remake old D&D modules with this
Just as a learning experiment (and because I know it so well) I may do Ray Dyer's FRUA version of B8, Journey to the Rock. It's a rather fun low level module.
Someone please remake old D&D modules with this
For my part, I would much rather see creative offshoots from the older games rather than outright remakes. For instance, an idea that I have had in my pocket for some time is to make an Ultima based adventure that takes place just prior to the start of Ultima 5, where you play the critical role in forming the Resistance and helping to summon the avatar to Britannia. It lets players return to the setting, yet with a brand new adventure that has some fun with pondering how things came to be and coloring in between the lines that were otherwise left unspecified.
I'm going to try and do Ultima VII: Part Two - The Serpent Isle in this, since I have almost all of the work done for me from my previous work trying to do it in NWN2. I just have to now learn a new editor. ugh. :/
Might be good to stay in touch and share any ideas or resources that make sense, although given the different settings it may be limited. I'm planning on starting on a much smaller scale than I did with NWN2, taking one of the side quest ideas for Moonglow from my larger campaign and creating a standalone proof of concept module from it that can take place entirely on Verity Isle.