TalesfromtheCrypt
Arcane
- Joined
- Feb 19, 2005
- Messages
- 4,638
Meh. Looks more and more like a Baldurs Gate clone with a bit more roleplaying and CnC (if were lucky) to me.
The missing day/night cycle is a good indicator of what to expect.
They are going away from the "simulationany" RoA trilogy where the gameworld and (challenging )gameplay didn't exist exclusivly just for providing a cinematic(tm) story. Instead they are using the usual bioware approach of linear, scripted "dramatic storytelling."
Art direction looks fucking horrible.
The missing day/night cycle is a good indicator of what to expect.
They are going away from the "simulationany" RoA trilogy where the gameworld and (challenging )gameplay didn't exist exclusivly just for providing a cinematic(tm) story. Instead they are using the usual bioware approach of linear, scripted "dramatic storytelling."
Art direction looks fucking horrible.