baronjohn said:I don't know man, this dialogue is reaching toward Dragon Age-level retardedness. Also, completely top-down perspective is just weird.
Humorous, not retarded. You sure complain about everything.
baronjohn said:I don't know man, this dialogue is reaching toward Dragon Age-level retardedness. Also, completely top-down perspective is just weird.
Fap fap fap fap fap fap fap.zeitgeist said:
Assuming you can rotate sprites freely, going sprite-based top-down compared to sprite-based iso with, say, 8 possible orientations cuts your spriting and animations by the factor of 8, while allowing smooth rotation and allowing you to get rid of code determining which set of sprites should be displayed.Mangoose said:So you can't do sprites in an isometric top-down view, huh?
The combat in Driftmoon is a lot like any older Bioware RPG, like Baldur's Gate or Knights of the Old republic. Turn based realtime. It's very similar.Blackadder said:I couldn't care less what perspective it is. From what I can read and see it looks interesting, however....I need to know a lot more regarding combat, character building, skill use in-play (apart from just in dialogue), etc. You know, the important stuff.
sirfink said:Is that the Dungeon Siege engine? Looks like top-down Dungeon Siege.
JarlFrank said:Well, I do like the BG style Infinity Engine games and don't care much about graphics. I do care about artstyle and presentation, though, and those screenshots just don't cut it for me. Top-down 3D is just utterly fugly, 2D would be a much better choice.
Or maybe it's just because that perspective combined with a rather close zoom level. Try to make the camera zoom out more, and it would look a lot better.
Or maybe it's just because that perspective combined with a rather close zoom level. Try to make the camera zoom out more, and it would look a lot better.
Kalin said:If you zoom out a bit more and get rid of the rotating feature, the game would pretty much have the same perspective as the classic Grand Theft Auto.
Morkar said:Isn't it already more zoomed out in the latest screenshots?
Disagreed on the second point.JarlFrank said:Well, I do like the BG style Infinity Engine games and don't care much about graphics. I do care about artstyle and presentation, though, and those screenshots just don't cut it for me. Top-down 3D is just utterly fugly, 2D would be a much better choice.