Gulnar
Scholar
- Joined
- Oct 25, 2012
- Messages
- 133
So, why isn't there a topic for this game? It's a CCG/TBRPG hybrid, mixing games like heartstone/magic: the gathering (you collect cards, you build decks) with things like final fantasy tactics/tactics ogre (so when you summon something the thing actually need to move toward your opponent and hit him, and so on). The game isn't actually out, but it may as well be, since Rockpapershotgun gave away 10k keys AND if you didn't pick it up you can anyway ask on the duelyst forum/reddit for one.
The game is actually fun and pretty balanced, at least faction-wise.
The factions are Lyonar (that can run groups of minion near the general to buff them and has a strong healing theme), Songhai (backstabbing minions and direct damage), Abyssan (swarm/control/sacrifice theme), Vanar (battlefield control by summoning walls and having minions that are stronger if they're on the opponent side), Vetruvian (minion-spawning 'walls', card draw, and minions that can attack a whole line), and Magmar (big, dumb creatures, that grow with time or respawn when killed). On top of choosing a faction, you can also use neutral minions.
Here are some screens:
The game is actually fun and pretty balanced, at least faction-wise.
The factions are Lyonar (that can run groups of minion near the general to buff them and has a strong healing theme), Songhai (backstabbing minions and direct damage), Abyssan (swarm/control/sacrifice theme), Vanar (battlefield control by summoning walls and having minions that are stronger if they're on the opponent side), Vetruvian (minion-spawning 'walls', card draw, and minions that can attack a whole line), and Magmar (big, dumb creatures, that grow with time or respawn when killed). On top of choosing a faction, you can also use neutral minions.
Here are some screens: