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Interview Dungeon Siege 2 query fun at CGOnline

Saint_Proverbius

Administrator
Staff Member
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Behind you.
Tags: Dungeon Siege 2; Gas Powered Games

<b>Chris Taylor</b> of <A href="http://www.gaspowered.com/index.php">Gas Powered Games</a> has given an <A href="http://www.cgonline.com/content/view/577/2/">interview</a> to the nice folks over at <A href="http://www.cgonline.com/">Computer Games Online</a>. It's about <A href="http://www.gaspowered.com/ds2/news.php">Dungeon Siege II</a>, in case you're wondering. Anyway, about goals:
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<blockquote><b>Computer Games - When the time came to create the sequel, what were the development team's main goals?
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<br>
Chris Taylor</b> – The number one goal was a deeper and more engaging story and, with that, we wanted to make the characters in the world more interesting, with history and back-story that would unfold as the game is played. Overall we wanted to maintain many of the goals we had in the original Dungeon Siege - an easy to learn interface, a graphically rich world that used state-of-the-art rendering techniques ("shaders", for example) and special effects, and our seamless world-loading technology that eliminates loading screens. We really couldn’t stop at just a few goals, so we pretty much touched every aspect of the game to notch it up two levels from where the original DS was.</blockquote>
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More loftier goals this time, please.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
 

Diogo Ribeiro

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Joined
Jun 23, 2003
Messages
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Location
Lisboa, Portugal
The number one goal was a deeper and more engaging story and, with that, we wanted to make the characters in the world more interesting, with history and back-story that would unfold as the game is played.

So, now we get quality character development from farmers turned heroes, from time to time...

"They had killed a generic villager and laughed at me as I looked at his slain body, drowning in his own pool of blood. The smart thing would be to keep plowing the fields, milk the cows. Pay no mind. But I wasn't smart. I was the Chosen One. And I had a plow. The villains ran off into their fortress, a black, evil thing, looming over the horizon. It was time for holy butt-kicking. Reasons be damned, I had read the script before they did and I was developing myself."
 

Ellester

Liturgist
Joined
Dec 27, 2004
Messages
162
Location
ohio
RP, are you taking the plow with you on your holy butt-kicking crusade? Honestly it sounds like more fun to kill with a plow instead of the vanilla sword. A Vaporal Plow of Shredding, it has a nice ring to it.
 

Diogo Ribeiro

Erudite
Joined
Jun 23, 2003
Messages
5,706
Location
Lisboa, Portugal
True, but it's more of a jab at the "plow-wielding farmer instantaneously knows how to fight" feeling of the first game.
 

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