commie
The Last Marxist
IronicNeurotic said:abnaxus said:1/10Roguey said:DS3>Divinity 2, seriously. Better character system, combat, controls, content, and combat animation despite all those things being rather meh. Marginally worse level design (the hallways are narrower). Oddly enough I prefer DS3's constrained camera to Div2's sloppy mess but MMV. Div2 is an especially wretched game to play. It's cute and funny though.
No troll and I agree with him. (Well, I'd argue the charachter system)
Well I just finished DKS a month ago and I was struck by how limited it was in many ways compared to the hype here. Roguey nails it, though I have some sympathy for Black Cat's position as I can see that DS3 is pretty marginal on the good-crap scale and it depends on personal preference more than anything. I liked DKS as a game, but as a ARPG it was pretty shit. The only really difficult thing I faced in DKS was my initial insistence on melee character and dividing stat points between intelligence and strength and dexterity instead of just putting everything into intelligence, and keeping all the charms and enchantments 'for a rainy day' thinking I'll need them sometime in the future. In the end it didn't matter once I discovered the joys of magic missile spam. In contrast, I've actually died a few times in DS3 already and though limited, I'm actually making use of a few skills rather than just the one.
bhlaab said:I dunno, I think their big picture intention with DS3 was to a) create a solid engine of their own that fits their needs with less bugs and b) get a top-down rpg released as a full priced retail game
they accomplished both and neither goal is really a waste of time
That's what I thought in the end. Their engine is really quite nice and you can see that it would make a good NWN2 type of RPG, maybe even TB if inclined. DS3 in a way seems like a technology demonstrator for the engine that just so happens to be its own game. Helps recoup some of the development costs I guess.