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DYNASTY WARRIORS: ORIGINS - back to CHYNA in 2025

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,322
And all the gweilo rejoiced. They've apparently dropped the numbering on this one AND there's going to be a "nameless protagonist" we get to play as rather than typical Kingdoms pick-your-character approach. Spin-off game?
https://www.koeitecmoamerica.com/dw_origins/us/
https://www.pcgamer.com/games/actio...ins-coming-in-2025-with-more-1-v-1000-action/



Dynasty Warriors: Origins is being developed by the fantastic team at Omega Force, a team that is poised for a fresh start with this game (complete with new logo), and we’re out to prove with Origins that we are not only going back to our hack and slash roots with the type of action our fans crave, but we are here to redefine expectations! I am certain that in this game, we will deliver a most excellent experience that we were not able to accomplish in the series until now, carving out a new history for both Dynasty Warriors and Omega Force!

Since Dynasty Warriors 2 (the original Dynasty Warriors was a fighting game!), the roots of this series have always been based around the “sense of realism on the battlefield” and “the exhilaration of 1 vs. 1,000” gameplay. In Dynasty Warriors: Origins, we will return to these roots to deliver this non-stop action to not only our most loyal fans of the series, but to all game fans worldwide. In Dynasty Warriors: Origins, we’ve been able amplify the feeling of tension on the battlefield while also being able to deliver the epic sense of exhilaration after overcoming the odds in the most thrilling warfare we’ve ever been able to create.

To achieve this, we’re making the most of the PS5 hardware specs, creating an all-new Warriors-like battlefield where you’re challenged by massive armies as far as the eye can see! With the overwhelming number and scale of enemy armies pushing towards you, you’ll have to act fast and with force if you want to survive. In addition to your own striking power, you’ll need to coordinate with allied armies and enjoy the tactical aspects of gameplay in order to take out the hoard of enemies in our most tension-filled fights to date.

This image shows the nameless hero on horseback, surrounded on all sides by an army, charging towards a castle in the far distance.. This image shows the nameless hero on horseback, following a legion of soldiers as they race through the castle’s interior. Just in front of them, some of the castle’s battlements are crumbling after being the focus of an explosion.

An original protagonist appears​

But that’s not all, as for the first time in Dynasty Warriors franchise history, we will depict the chaos of the Three Kingdoms from the eyes of a ‘nameless hero’. Play through the historical tale of war through the eyes of our new protagonist, showcasing the vast land of China and its timeless soldiers and generals like never before!

Stay tuned for more information in the coming months as we reveal more about our new nameless hero and his fight for the Three Kingdoms before Dynasty Warriors: Origins is released in 2025.
 

Zlaja

Arcane
Joined
Aug 17, 2006
Messages
6,117
Location
Swedex
Dynasty Warriors: Origins is being developed by the fantastic team at Omega Force, a team that is poised for a fresh start with this game (complete with new logo)

A new logo!? Holy fuck, the innovation is off the charts!

we are not only going back to our hack and slash roots with the type of action our fans crave, but we are here to redefine expectations!

The craving of the fans is simple: don't make it shit like 9. You only have one job.

the roots of this series have always been based around the “sense of realism on the battlefield” and “the exhilaration of 1 vs. 1,000” gameplay

Nothing tops the sense of realism when you impale 1000 dudes with ease, but then have to run away from Lu Bu.

In addition to your own striking power, you’ll need to coordinate with allied armies and enjoy the tactical aspects of gameplay

What they mean by this is that from time to time you'll have to drop what you're doing and head to the other side of the map to help your useless allies from getting roflstomped.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,042
Nothing tops the sense of realism when you impale 1000 dudes with ease, but then have to run away from Lu Bu.
well, it's LU BU. i mean if you ask me "what is dynasty warriors" running from lu bu literally first thing i would think, even before "killing billions of chinese". shit is traumatic.

his daughter tho
:shredder:
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,867
You know, I think playing the Broodwar maps based on dynasty warriors kind of ruined the series for me, in retrospect. Like, killing hundreds of dudes and fighting duels with enemy generals is always going to be fun, but something about having a proper bird's eye view of the entire battle, being able to pan over to other parts of it on a whim, and seeing everyone else around you also actually fighting instead of doing the DW thing where they just kind of stare at eachother... this genre just fits better in an RTS. I think it also helps that when shit hits the fan in another area you have an organic reaction and debate whether or not to abandon your area to go turn the tide elsewhere, instead of the very scripted nature of DW battles where you just have to go for a walk to make the doors open.

I'd kill for a more freeform version of the formula, where instead of doing the scripted events you can just actually trying and break down gates, climb walls, etc. Something between DW and Mount and Blade.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,322
Some interesting stuff in here. Story starts before the Yellow Turban Rebellion, younger looking characters, JRPG-style overworld, etc.

 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,078
Seems impressions are positive across the board, even long-time fans are saying that even challenge wise this harkens back to DW3.

Hyped af, gonna try it out.
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,322
Tried the demo on normal difficulty and yes, this might be the much needed recovery from DW9. Possibly because they put you in a heated battle where a lot is going on so you don't have a slow introduction. I'm actually confused how someone not already familiar with Musou formula is expected to survive this. Good thing is you do get to choose from about four weapons and three familiar support characters you can switch to for limited duration. Smooth as hell performance as tested on 3060 Ti and this actually feels like a proper next Musou game. Keep in mind it IS just one battle, though.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,867
Looks promising from the gameplay footage. Hopefully it has good missions, and not the retarded 'spend 80% of your time riding back and forth across the map not fighting shit' design they seemed to like so much for a while.
 
Joined
Mar 3, 2010
Messages
9,298
Location
Italy
i'm glad i'm not the only one recognizing 3 as the best game, despite the fewer features. as far as i remember, it's the last one who requires the player to have some skill instead of just grinding levels and spamming supermoves.
 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,078
That would be 4. In fact, I'd say it has some legendarily tough stages for the franchise.

3 had more dangerous archers, however.
 

Biscotti

Cipher
Patron
Joined
Nov 24, 2015
Messages
581
Location
Belgium
Never played a Dynasty Warriors game before, but I'm generally pretty fond of KT games and saw this thread on a bored Sunday afternoon, so I decided to give the demo a whirl. Man, I suck balls at this. Lost two battles so far because all my allies keep getting stomped while I frantically run around the battlefield trying to give them a helping hand. Good thing the combat is fun and satisfying, and I feel there's definitely ample mechanical depth to it. Doesn't feel like a braindead button masher which is what I've seen DW games called, but like I said, I have literally zero prior experience with this franchise, so what the fuck do I know.

Count this noob intrigued, I could see myself sinking a lot of hours into the full game.
 

Yuber

Educated
Joined
Aug 17, 2023
Messages
204
I liked the gameplay and the new look of the battlefield, but the character design is boring as fuk??
And AGAIN Sun Jian has gray hair even though he is only 36 at that time.

Also it seems like there will be no more fanservice? Sun Shang Xiang looked very tame, shows zero skin.
 

Spike

Educated
Joined
Apr 6, 2023
Messages
979
I liked the gameplay and the new look of the battlefield, but the character design is boring as fuk??
And AGAIN Sun Jian has gray hair even though he is only 36 at that time.

Also it seems like there will be no more fanservice? Sun Shang Xiang looked very tame, shows zero skin.
Based. Turbo based. I want my waifu women to look as modest as possible. As for character design, I like it, especially my man Xiahou Dun but I kinda see what you mean. Maybe it's because everyone's so much younger? Although this will be cool, I think. Maybe they can do a squeakquel with the later battles and we can have full blown Three Kingdoms war. I am very excited for the combat. The combat quality is more important than the actual battles they do, besides at least they have Hu Lao Gate. Kind of a shame we don't get to see Cao Cao in peak Wei form but he'll still have plenty of cool moments I'm sure since he has a pretty significant role against Dong Zhuo. I just love this setting. It really is as exciting as Rome, especially during the first triumvirate and subsequent war between Augustus and Marc Antony.
 

Yuber

Educated
Joined
Aug 17, 2023
Messages
204
Oh, do you mean they do not make the whole 3K story like in other DW games? That's what I thought.
How long does the game capture the story then?

Ah ok from 183 AD (Yellow Turban Rebellion) to 208 AD.
At least Yuan Shao death etc is still in it then, maybe they end at Battle of Chibi.
 

Spike

Educated
Joined
Apr 6, 2023
Messages
979
Oh, do you mean they do not make the whole 3K story like in other DW games? That's what I thought.
How long does the game capture the story then?

Ah ok from 183 AD (Yellow Turban Rebellion) to 208 AD.
At least Yuan Shao death etc is still in it then, maybe they end at Battle of Chibi.
Precisely, they end at the Battle of Chibi. This campaign will be pain-stakingly slow but I think that is good. It will be cool to see them go into super autistic depth with each battle etc. And then hopefully we will get a sequel or DLC or whatever with the rest of the battles, when 3K really kicks off.
 

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