Elzair said:
What the hell?! As a special treat for Codexers, I decided to revise the review a bit.
Dude, what? No. Fuck 'em.
That said, I would like to offer some more constructive criticism than all this "roofles terrible bullshit!" stuff
Elzair said:
I am not even sure which history lesson they are talking about.
He's talking about the BioWare history lesson he opens with and he's right.
I went into this review assuming that since Volourn hates it, it's probably pretty good. But it both is and isn't. A shame because it looks like a lot of work went into it.
But dr. one is right, brevity would have been such a boon here. The moment you started writing post-BG2 BioWare history and realized "hey I don't actually know anything about this first-hand", you should have selected the entire history and pressed delete. It adds absolutely nothing to the review, it's not referred to or called back to in the rest of the review, it
does not actually do what you state was the reason for writing it, namely to explain the general like and/or Codexian dislike for BioWare.
So; can I get a what?
What?
And then you bring in a 6-year old FAQ, from around the time the game was first announced and had - in fact - a different engine, world, ruleset and I think even basic story idea. And then you compare the current product to completely irrelevant promises made on a different product 6 years ago? Are you serious?
Anyway, the same golden brevity rule mentioned above applies to a lot of the rest of the review. For every paragraph - nay every sentence you write, you have to look at it and think "what does this add?" Are you giving the reader a relevant bit of information or just filler? Are you going to return to your summation of facts with later conclusions?
This?
When Duncan recruits you, you travel to the front-line of the war on the Blight, the fortress Ostagar, and you meet Cailan, the king of Ferelden, and Loghain, his "trusted" advisor. (PROTIP: For more on Loghain, read my review of Dragon Age: The Stolen Throne.) Next, you must do a few simple tasks to get properly inducted into the Grey Wardens. The ritual involves drinking Darkspawn blood. Then, the battle begins. As any five-year-old would expect, things go wrong: Loghain and his forces flee the field, thereby leaving Cailan and the Grey Wardens (and, consequently, you) to die
This is bullshit. What was the point of having me read that? This dry summation just drones on and on without any hope of you making relevant points or analyzing the storytelling in any way in between.
Why in Frith's name are you telling me the NPC voice actors? Were you writing a review or an online guide?
The odd thing is your points really are solid and apart from your lazy dismissal of things you just didn't do - like not knowing Sten because you let him die - it seems well-researched. Your discussion of combat and why you feel it fails is fair enough. There's just so much unnecessary bleating before and around it.
As a Dutch person, I'd call this review "a lot of shaving and little wool". A lot of words but not a lot of reason for that many words. In fact, ironically, your writing here is pretty much like BioWare's take on combat design in Dragon Age.