obediah
Erudite
- Joined
- Jan 31, 2005
- Messages
- 5,051
Xerxos said:Chris Priestly (Community Communications) said:Ok, ONCE AGAIN, this is not really news. Greg Z mentioned back at E3 that BioWare is investigating console versions after the PC game is done. This is the same as what Dan was recently quoted as saying by Eurogamer. The DA:O team is focusing all of their efforts on making the best PC game that they can. Once that is done, then consideration for some console version or whatever can be made.
Do not expect any details from any Devs about a console version because there aren't any to be had and won't be any to be had for many months yet. We have said before that DA:O is targetting spring 2009 for release and a console version will be after that at some point, if it does indeed occur.
As I see it, "dumbing down" won't happen because the game will be made for PC first, then ported to console. No dreaded dual development.
I hope the is enough denial juice for you and Brennus to share.
At the latest, this decision was made when EA took over. Dragon Age was being developed by a skeletal team until that point - and was a long way from being finished. EA and Bioware sat down with the design work, and a very large black marker, and went absolute fucking ninja all over it. They then added a bunch of people to the team and gave it a release date.
Expect an unpolished and buggy game, with some out-of-place design concessions made for the future console port.