what am i doing
Arcane
- Joined
- Dec 24, 2018
- Messages
- 1,788
tl;dr EUV will be balanced and MP-ready on release
So the thing you have to understand - or maybe you are already aware - is that in mainstream leftist thought, there is no inherent IQ difference between races. This either comes from a bizarre belief that evolution does not affect the human brain or aspects of humans that pertain to it, or the equally bizarre belief that human IQ is not biological and is unaffected by the processing substrate that a mind is running on (the brain). According to leftists, if you control for things like economic circumstances, every race has the same average IQ, and there's certainly no difference in creativity and ability for abstract thought. So the idea here is that Europeans just happened to be lucky in the way their society formed, to be very conducive to technological advancement, and if European society had happened to be different then they would not have had massive technological advancement and, similarly, if society in, say, Africa had happened to be different than it was historically, Africa would have been just as advanced as Europe.
Paradox is leftist. As such, they adhere the doctrine that IQ is not correlated in any way to race. This idea in Paradox games actually goes back a long way. Look at Vicky 2 for example, you'll note that research (and thus inventions which are made available by research) is tied to literacy, and while literacy varies by country to mainly be in line with historical literacy rates, it's not actually tied to race. Which makes sense for literacy in a vacuum (learning to read is not hard), but not for Vicky 2 where literacy is used as a proxy for intelligence and actually enables you to bring any African nation up to the "intelligence" of many European nations if you manage your country exceptionally well and/or extend the end date. So Paradox has been at this for quite a while when you get right down to it, it's just that they used to make Grand Strategy games so they had to have somewhat realistic outcomes, and that meant that even if the method of simulation was somewhat mechanically unrealistic, it still had to produce fairly plausible/historical results within the game's designed playable time period. So it was on the "down low" so to speak.
Take this view of intelligence and technological advancement a step further and you can see how Paradox would justify that if inventions and technology were all down to Europeans being "lucky" rather than for deterministic reasons like environmental pressures selecting against low intelligence and creating populations with different mental capabilities and optimisation, then there's no reason to tie inventions and technology to Europe in the first place, and Paradox continues its downward spiral towards becoming a maker of 4X games.
So the thing you have to understand - or maybe you are already aware - is that in mainstream leftist thought, there is no inherent IQ difference between races. This either comes from a bizarre belief that evolution does not affect the human brain or aspects of humans that pertain to it, or the equally bizarre belief that human IQ is not biological and is unaffected by the processing substrate that a mind is running on (the brain). According to leftists, if you control for things like economic circumstances, every race has the same average IQ, and there's certainly no difference in creativity and ability for abstract thought. So the idea here is that Europeans just happened to be lucky in the way their society formed, to be very conducive to technological advancement, and if European society had happened to be different then they would not have had massive technological advancement and, similarly, if society in, say, Africa had happened to be different than it was historically, Africa would have been just as advanced as Europe.
Paradox is leftist. As such, they adhere the doctrine that IQ is not correlated in any way to race. This idea in Paradox games actually goes back a long way. Look at Vicky 2 for example, you'll note that research (and thus inventions which are made available by research) is tied to literacy, and while literacy varies by country to mainly be in line with historical literacy rates, it's not actually tied to race. Which makes sense for literacy in a vacuum (learning to read is not hard), but not for Vicky 2 where literacy is used as a proxy for intelligence and actually enables you to bring any African nation up to the "intelligence" of many European nations if you manage your country exceptionally well and/or extend the end date. So Paradox has been at this for quite a while when you get right down to it, it's just that they used to make Grand Strategy games so they had to have somewhat realistic outcomes, and that meant that even if the method of simulation was somewhat mechanically unrealistic, it still had to produce fairly plausible/historical results within the game's designed playable time period. So it was on the "down low" so to speak.
Take this view of intelligence and technological advancement a step further and you can see how Paradox would justify that if inventions and technology were all down to Europeans being "lucky" rather than for deterministic reasons like environmental pressures selecting against low intelligence and creating populations with different mental capabilities and optimisation, then there's no reason to tie inventions and technology to Europe in the first place, and Paradox continues its downward spiral towards becoming a maker of 4X games.