Whisper
Arcane
- Joined
- Feb 29, 2012
- Messages
- 4,357
If a dodge build can obtain a shield's defense bonuses, dodge might actually be viable for a solo run.
Can someone check this? Because this can make evasion char viable.
If a dodge build can obtain a shield's defense bonuses, dodge might actually be viable for a solo run.
I mean I don't get the option to add perception for some reason.Add Perception.10 in all physical stats as a solo psycho
You have low attack skill (since you go for defence) so aimed attacks miss a lot for dagger, but for axe you do Ok dmg with just fast strikes, which are viable (dagger fast attacks are not vs their armor).
It's as trash player says. You go 10 str / 10 dex / 10 con / 4 per / 4 int. Alternatively you can go 10 str / 8 dex / 10 con / 6 per / 4 int. You have 2 fewer AP, but hopefully the improved hit rate (+10 THC) from perception compensates for your lower number of attacks, and with 8 dex you can use heavy armors which synergizes well with block. You could also try 10 str / 8 dex / 8 con / 8 per if you wanted, but that makes you a bit more vulnerable to poisons and you'd lose 4 block rating. With heavy armors you would probably have enough DR combined with a shield to block those attacks down to zero damage where they can't poison you though.Would you, please, share your Str 10 axe build from the very beginning for MP solo run in DR? Maybe, I do smth wrong, because with axe I cannot kill those three 120 hp total ants guarding way to the queen...
Just make sure you're not trading strength against perception for hit rating on axes. Every point of strength gives you +3 axe and +3 block, so even if strength did absolutely nothing for your damage, it would still be worth taking strength over a point of perception for axe and hammer builds.Add Perception.
Well, I started with 10/10/4/4/4/8 with 6 daggers 3 dodge, then 8 to 4 and 10 to 5, and did fine.(without a single reload until worms)
It does as of the last patch like 10 hours ago.If you ask me Dungeon Rats needs to give +5 starting skill points per rank of intelligence to make 10 int builds attractive.
It is alwais -8 HP right?
There's no potion of regeneration in DR right?Can someone explain how potion of regeneration works?
I mean is there any difference at which alchemy lvl you made it, and how many Constitution you had when drunk it?
It is alwais -8 HP right?