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Preview Fable III Redefines the Interface

Rogue

Educated
Joined
Aug 29, 2009
Messages
676
zeitgeist said:
which was extremely annoying to navigate through

I'm sorry? "Extremely annoying"? That doesn't even begin to describe how painfully horrible it was. :salute:
 

DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
Any singular intra-inventory action other than alchemy or enchantment takes me less than 5s in Morrowind.

In Fable III?
:smug:


Also, in Morrowind I can have a stronghold independent of my personal inventory.
Mind = blown.

I can often spot a tiny kernel somewhat reminiscent of a good idea even in molly's delirious... mind events. In this case it would be minimization of interface by integrating its element into the game world. Of course, as it is the case with random outbursts of molly's cerebral malactivity, this microscopic kernel is buried beneath several solar masses of solid retardium.

Finally, have you noticed how the author of the article chalks up the apparent character immortality to it being a demo? I have never encountered a demo that would differ from the finished game in this particular regard.

Let it sink in for a while.
:smug:
 

Irxy

Arcane
Joined
Nov 13, 2007
Messages
2,052
Location
Schism
Project: Eternity
markec said:
Whats next, a minigame for saving and loading?
Sounds hardcore. Solve a trigonometric equation within a time limit or lose your progress. Console games absolutely need this, imo.
:smug:
 

FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Reading is teh hard?
 

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