Don't be stupid, the problem is them running off map edgesWell, what do you expect? For them to stand stil lso you could conveniently harvest them for exp and loot?
No-one really wants to die, and enemies are no exception.
People are complaining about the weirdest things sometimes.
YOU don't be stupid.
The game allows the player to do/abuse precisely the same thing: run towards the exit grid - combat is over as you exit the location. Enemies moving offscreen to escape puursuit is basically hte same thing.
The game allows the player to do/abuse precisely the same thing: run towards the exit grid - combat is over as you exit the location. Enemies moving offscreen to escape puursuit is basically hte same thing.
The game allows the player to do/abuse precisely the same thing: run towards the exit grid - combat is over as you exit the location. Enemies moving offscreen to escape puursuit is basically hte same thing.
The problem is that this won't necessarily end combat. Unlike the player who gets teleported to another map, the NPCs are "still there", just offscreen.
Also, you must decide if it's good because it's only realist to run away from harm or if it's good because it's only fair that NPCs have access to the same cheesy tactic that the player can abuse.
”Lonely Vazdru” said:My only beef so far is with enemies running low on health and retreating in random directions. When they move to an exit zone or get off screen altogether, it's really fucking annoying.
”Lonely Vazdru” said:My only beef so far is with enemies running low on health and retreating in random directions. When they move to an exit zone or get off screen altogether, it's really fucking annoying.
Enemies run about 20 or 30 hexes away from the player character before they stop fleeing, but not from your henchmen. Besides, your followers have the same ability as the other NPC’s to walk of the map. So, if you manage to keep your distance, your henchmen can finish off fleeing enemies. If they kill the target off the (visible) map, you’ll lose out on the loot, but at least you’ll get the xp.