Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Fallout 3
<a href=http://www.eurogamer.net>Eurogamer</a> has posted an <a href=http://www.eurogamer.net/article.php?article_id=82323>interview</a> with Pete Hines, discussing various Fallout 3 topics.
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<blockquote><b>Why exactly did you decide to take up the challenge of a Fallout game in the first place? Was there a really a burning desire to work with the franchise?</b>
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That's honestly how it happened. It was just us sitting around talking about doing something else besides the Elder Scrolls, <b>something RPG-ish</b>, and wondering, what could we do?
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<b>What is it about the games that you at Bethesda so loved? What made you want to work with Fallout?</b>
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It's any number of things. If you had to boil it down to one thing, it's definitely the overall theme and tone and setting of Fallout. It was so different and unique from anything else that anyone was doing back then, or really that anybody's done since then. It had this great 1950s vibe and sensibility, but set in a post-nuclear world where things were blown to hell and people were doing anything to survive - <b>but they still cared about their hairstyles</b>. It just that dark comedy and humour. Also, it was a really violent game, and it's nice to be able to do something that is a complete break from the Elder Scrolls. We can't do another fantasy game, because then it's just going to be too similar to Oblivion. </blockquote>Something RPG-ish and different from Oblivion. That's some hardcore Fallout fanatism right there.
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<blockquote><b>So how have the infamous Fallout fans reacted so far to what you've shown of the game?</b>
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Well, the fan community is actually rather large so it depends what segment we're talking about [laughs]. Obviously we're fans...</blockquote>Obviously.
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<blockquote>...but there is a segment of our fanbase - I say 'our', I mean the Fallout fanbase - that has basically decided back in 1994 that we're doing it all wrong and that they're going to hate our game whatever we do.</blockquote>Back in 1994?
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Spotted at: <A HREF="http://www.nma-fallout.com">NMA</A>
<a href=http://www.eurogamer.net>Eurogamer</a> has posted an <a href=http://www.eurogamer.net/article.php?article_id=82323>interview</a> with Pete Hines, discussing various Fallout 3 topics.
<br>
<br>
<blockquote><b>Why exactly did you decide to take up the challenge of a Fallout game in the first place? Was there a really a burning desire to work with the franchise?</b>
<br>
<br>
That's honestly how it happened. It was just us sitting around talking about doing something else besides the Elder Scrolls, <b>something RPG-ish</b>, and wondering, what could we do?
<br>
<br>
<b>What is it about the games that you at Bethesda so loved? What made you want to work with Fallout?</b>
<br>
<br>
It's any number of things. If you had to boil it down to one thing, it's definitely the overall theme and tone and setting of Fallout. It was so different and unique from anything else that anyone was doing back then, or really that anybody's done since then. It had this great 1950s vibe and sensibility, but set in a post-nuclear world where things were blown to hell and people were doing anything to survive - <b>but they still cared about their hairstyles</b>. It just that dark comedy and humour. Also, it was a really violent game, and it's nice to be able to do something that is a complete break from the Elder Scrolls. We can't do another fantasy game, because then it's just going to be too similar to Oblivion. </blockquote>Something RPG-ish and different from Oblivion. That's some hardcore Fallout fanatism right there.
<br>
<br>
<blockquote><b>So how have the infamous Fallout fans reacted so far to what you've shown of the game?</b>
<br>
<br>
Well, the fan community is actually rather large so it depends what segment we're talking about [laughs]. Obviously we're fans...</blockquote>Obviously.
<br>
<br>
<blockquote>...but there is a segment of our fanbase - I say 'our', I mean the Fallout fanbase - that has basically decided back in 1994 that we're doing it all wrong and that they're going to hate our game whatever we do.</blockquote>Back in 1994?
<br>
<br>
<br>
Spotted at: <A HREF="http://www.nma-fallout.com">NMA</A>