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Fallout 3 will drive you crazy

Ogg

Prophet
Patron
Joined
Jan 14, 2008
Messages
1,005
Location
River Seine
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Or at least that's what happened to some guy from UGO:
http://gamesblog.ugo.com/index.php/gamesblog/more/fallout_3_vault_106_walkthrough

What drew my attention was a sign pointing to a nearby fallout shelter.

How useful these kind of direction post would have been in FO1 and 2! So bad no game designer thought about it at the time.

much to my surprise, the vault door clanged open the moment I touched it, gears and levers sliding out of place like the day it was built.

That's a great security system indeed.

It was nothing short of an abandoned ruin. And then I realized it wasn’t quite abandoned.

Abandoned ruin? Doesn't that mean invaded by zombies and gobelins?

It wasn’t until the science lab that I learned the truth. After hacking into a computer deep within the Vault’s bowels, I discovered the true purpose of Vault 106. You see, the vaults weren’t designed to save humanity. They were massive social experiments.

Would that mean they actually played FO2?

And 30 minutes later I was still trying to leave. Every time I checked my map, the exit would be in a different spot. The exit would appear to be in the next room, and then, when I went in there, I was no where near it. It didn’t help that the vaults have a labyrinthian layout and every hallway looks sorta the same, either.

I had no idea that game design would be so good that you could keep emprisoned in one fucked up dungeon for such a long time. Sure, with FO3, Bethesda gets better in so many ways.
 

LarsTheSurly

Scholar
Joined
Aug 1, 2008
Messages
137
Location
Surrounded by idiots
And 30 minutes later I was still trying to leave. Every time I checked my map, the exit would be in a different spot. The exit would appear to be in the next room, and then, when I went in there, I was no where near it. It didn’t help that the vaults have a labyrinthian layout and every hallway looks sorta the same, either.

I can't wait for reviewers to start praising this as some revolutionary new dungeon design, then a week later Bethesda says "Oops, it was a glitch."

Fucking media.
 
Joined
Feb 10, 2007
Messages
7,715
Something so benign for me construed as cruelty
Such a difference between who I am and who you see

Conclusions you come to of me routinely incorrect
I don’t know who you’re talking to with such fucking disrespect

This shit’s making me crazy
The way you nullify what’s in my head
You say one thing do another
And argue that’s not what you did
Your way’s making me mental
How you filter as skewed interpret
I swear you won’t be happy til
I am bound in a straight jacket

Talking with you’s like talking to a sive that can’t hear me
You fight me tooth and nail to disavow what’s happening

Your resistance to a mirror I feel screaming from your body
One day I’ll introduce myself and you’ll see you’ve not yet met me

This shit’s making me crazy
The way you nullify what’s in my head
You say one thing do another
And argue that’s not what you did
Your way’s making me mental
How you filter as skewed interpret
I swear you won’t be happy til
I am bound in a straight jacket

Grand dissonance
The strings of my puppet are cut
The end of an era
Your discrediting’s lost my consent
 
Joined
Feb 10, 2007
Messages
7,715
Admiral jimbob said:
I can believe it. My Shivering Isles LP has turned me into a gibbering wreck, and not in a funny way.
Well, not funny for me.
But it must be completed jimbob. You are the messiah.
 

bat_boro

Arcane
Joined
Nov 22, 2006
Messages
1,533
Admiral jimbob said:
I can believe it. My Shivering Isles LP has turned me into a gibbering wreck, and not in a funny way.
Well, not funny for me.

It was not funny, jimbob, it was epic.
You're a true patriot!
 

Jaime Lannister

Arbiter
Joined
Jun 15, 2007
Messages
7,183
Was the "massive social experiment" thing original Fallout canon? I seem to remember something about Chris Avellone making it up, and I don't remember any references to it in Fallout 1.
 

Zomg

Arbiter
Joined
Oct 21, 2005
Messages
6,984
Pretty sure it's a nonsensical, shitty Fallout 2 (natch) plot point.

This bit sounds like they wanted an Ocean House Hotel level.
 

Sovy Kurosei

Erudite
Joined
Dec 29, 2004
Messages
1,535
I thought the vault social experiments were too stupid to be considered canon and was just a brain fart by whoever thought it up.
 

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