Vault Dweller said:
No more strange than starting the Oblivion marketing campaign with Patrick Stewart!!!, soil erosion, and virtual forests.
Does anyone know why they do this, or if this is a trend in gaming as a whole? Going the way of hollywood and trying to promote a product based on star appeal? How many people bought oblivion just because it had Picard and Boromir in it? Was it just a way to get publicity for a game, make it more acceptable to those who are not inclined towards video games and treat them as toys rather than the series business of films and tv?
Vault Dweller said:
None of these theories go with the "lead, prominent, dramatic role" announcement. As for "we can't judge the game until it's released", it's getting really, really old.
Considering it's a marketing release with lots of back and forth "it was wonderful to work with star/developers" I would be inclined to take what is said to be perhaps exagerated. That he leads the voice over cast could just mean he's the biggest name, or the first one to have his dialogue finished. A prominent role doesn't mean he's in the game a lot, just that it's an important character, like Tandy, Killian, or the village elder in fo2. A dramatic role could mean anything. A narrator for the beginning and end, perhaps a cut scene or two mid way through (such as the depleting water updates in fo, or the GECK dreams in fo2) can be construed as 'throughout' the game.
As for judging a game with reviews after the game's released, that might be getting old but it remains true. Judging a game because of a voice over choice and a marketing blurb is pretty shoddy as far as damning evidence goes. If Neeson's dialogue is finished already (as suggested in the blub) then either the game is coming to a close, he's doing more of a monologue that won't require tweaking, or the game's going to be linear as all hell. Proclaiming to the world that having a big name actor in your game is a sign of the end of days is hardly worth it when there's nothing else confirmed about the title. At least form damning opinions on something more substantial.
Vault Dweller said:
FireWolf said:
I find the rampant hatred for F3 before we know too much about it is getting old.
Unlike these statements that never, ever get old.
Is this some kind of defense mechanism? People who've had control of fallout have hurt you in the past so now anyone who might make another fallout titled game is obviously out to get you all? I am all in favour of damning people who think that what makes fallout is ghouls, mutants and prostitutes, but this is an announcement that there's going to be a 'father' in the game.
Vault Dweller said:
Based on what? No, seriously? It's like saying "hey, guys, let's give ol' Herve some benefits of the doubt. Maybe his Fallout MMO game will have something there."
Give peace a chance. Buy our flyer. I am by no means a Bethesda fanboy. I won't go out and buy a game just because it was made by Bethesda, Bioware, Blizzard or any other developer, nor will I not buy a game because it was made by a specific developer. I won't go out and buy a game because it is part of a franchise I liked previously, either. I'll buy a game because of reviews, word of mouth, my experience with demos or playing someone else's copy of the game. I guess I'm not the demographic that this kind of marketing is aimed at, since I don't give a shit who's in the game, who made the game, who didn't make the game so long as it's good.
I didn't like Oblivion, morrowind or (unrelated) legacy because each of them had aspects that I didn't like that ruined the game's experience for me. That doesn't mean that everything about the games was utter crap. Perhaps if their attempts to make the game were not instantly discounted by those that are the franchise' fans, they might make a game that attempts to appease them, rather than just ignore them as impossible to please, so why bother?
Vault Dweller said:
FireWolf said:
... just reinforces the widespread feeling that fans of fallout are impossible to please, will bitch your ear off and offer nothing constructive to a discussion beyond "it's not fallout 1" ...
I'm sure that if someone made an isometric, turn-based TES game, TES fans would have been very open minded about the changes.
So we have screenshots and announcements that Fo3 is going to be first person and twitch based? Perhaps this is getting a bit off topic here, but does an isometric viewpoint and turn based combat make a fallout game? Or does the game have to have been made 10 years ago to qualify?
Vault Dweller said:
FireWolf said:
I just don't understand what you all want to get out of being so hostile to any news about the game rather than having a discussion about what it could mean, how it could be handled or whatever.
Here you go:
http://www.rpgcodex.com/phpBB/viewtopic.php?t=18598
Onwards!