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Preview Fallout: New Vegas Info

VentilatorOfDoom

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Tags: Fallout: New Vegas; Obsidian Entertainment

<p>We'll start out with <a href="http://www.gamereactor.eu/grtv/?id=7935" target="_blank">this video interview</a> Gamereactor conducted with Obsidian Entertainment's Larry Liberty.</p>
<p>&nbsp;</p>
<p>Additionally <a href="http://www.gamepro.com/article/previews/215673/e3-2010-fallout-new-vegas/" target="_blank">another preview surfaced</a>, this time over at GamePro.</p>
<blockquote>
<p><strong></strong> Certain things I experienced during my hands-on time with Fallout: New Vegas were impressive -- such as the fully-functioning casinos on the strip that you can explore (and gamble in) and some of the improvements to combat like the bullet cam and the new weapon modification options -- but I walked away from from my brief hands-on demo a little worried that it might play a bit too much like Fallout 3 for some tastes. Of course, that's not necessarily a negative thing. For instance, I felt that BioShock 2, while not dramatically different from its predecessor offered up enough new gameplay elements and improvements to make it worth it for fans to come on board for a second time. And with a series like Fallout, it's really difficult to gauge what to expect from the full game after getting a 20 minute crash course through a handful of different sections of the game.</p>
</blockquote>
<p>Spotted at: <a href="http://www.gamebanshee.com/news/98518-fallout-new-vegas-preview-and-video-interview.html">GB</a></p>
 
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and some of the improvements to combat like the bullet cam

Do they mean the way the camera ocasionally follows the bullet in VATS mode? Not only that's not a real combat improvement as it was also in Fo3.

edit: Yeah

Gamepro said:
•New Vegas introduces a new bullet cam, which will sometimes follow your guns' projectiles as they pass through the bodies of people you fire them at.
 

bhlaab

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Clockwork Knight said:
and some of the improvements to combat like the bullet cam

Do they mean the way the camera ocasionally follows the bullet in VATS mode? Not only that's not a real combat improvement as it was also in Fo3.

edit: Yeah

Gamepro said:
•New Vegas introduces a new bullet cam, which will sometimes follow your guns' projectiles as they pass through the bodies of people you fire them at.

They mean it can be turned on to happen in realtime too
 

Shannow

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bhlaab said:
Clockwork Knight said:
and some of the improvements to combat like the bullet cam

Do they mean the way the camera ocasionally follows the bullet in VATS mode? Not only that's not a real combat improvement as it was also in Fo3.

edit: Yeah

Gamepro said:
•New Vegas introduces a new bullet cam, which will sometimes follow your guns' projectiles as they pass through the bodies of people you fire them at.

They mean it can be turned on to happen in realtime too
I'm left speechless.
 

bhlaab

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Shannow said:
bhlaab said:
Clockwork Knight said:
and some of the improvements to combat like the bullet cam

Do they mean the way the camera ocasionally follows the bullet in VATS mode? Not only that's not a real combat improvement as it was also in Fo3.

edit: Yeah

Gamepro said:
•New Vegas introduces a new bullet cam, which will sometimes follow your guns' projectiles as they pass through the bodies of people you fire them at.

They mean it can be turned on to happen in realtime too
I'm left speechless.

Gives the player more feedback in realtime mode.
 

bhlaab

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It isn't seen after every kill and it's optional.
[..]
I believe it is only triggered when you kill the last hostile within range. So if you're in an extended firefight, it's not going to go off until the last target drops.
 

bhlaab

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Mangoose said:
Appealing to true Fallout fans, I see.

Well considering everything else that's been said about the game, yes they are at least attempting to.
 

Berekän

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Well, the VATS camera was seriously fucked up sometimes...
 

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