Tags: Fallout: New Vegas; Obsidian Entertainment
<p>The Vault has a <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/J.E._Saywer_post_roundup" target="_blank">round-up</a> of more Josh Sawyer quotes.</p>
<p>Example, on <a href="http://forums.somethingawful.com/showthread.php?threadid=3358074&userid=0&perpage=40&pagenumber=344" target="_blank">blasting locks with explosives</a>:</p>
<blockquote>
<p>It was specifically excluded because it makes Lockpick obsolete. Why take a skill that allows you to unlock doors and containers when you can take a skill that allows you to blow up enemies and also unlock doors and containers? Unless the materials cost of the explosive charges is significant, it really disincentivizes you from putting points in Lockpick.</p>
</blockquote>
<p>Additionally, The Vault <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/Fallout_tidbits_17-2010" target="_blank">gathers newsbits</a> too.</p>
<p> </p>
<p><a href="http://www.nytimes.com/2010/11/26/arts/television/26video.html?_r=1" target="_blank">New Vegas isn't for small children</a>:</p>
<blockquote>
<p>FALLOUT: NEW VEGAS: The only game on this list that is clearly inappropriate for small children, New Vegas deserves to be here because it will appeal to a certain sort of lapsed gamer: a guy in his 30s or 40s who liked computer games back in the day but doesn’t get to play much anymore now that he has kids and a serious job. New Vegas sets you loose in a postapocalyptic Western wasteland, where you decide how good or evil you want to be. For teenagers New Vegas certainly contains more depth of narrative and character than the big-name shooters (though a lot fewer explosions).</p>
</blockquote>
<p>The Vault has a <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/J.E._Saywer_post_roundup" target="_blank">round-up</a> of more Josh Sawyer quotes.</p>
<p>Example, on <a href="http://forums.somethingawful.com/showthread.php?threadid=3358074&userid=0&perpage=40&pagenumber=344" target="_blank">blasting locks with explosives</a>:</p>
<blockquote>
<p>It was specifically excluded because it makes Lockpick obsolete. Why take a skill that allows you to unlock doors and containers when you can take a skill that allows you to blow up enemies and also unlock doors and containers? Unless the materials cost of the explosive charges is significant, it really disincentivizes you from putting points in Lockpick.</p>
</blockquote>
<p>Additionally, The Vault <a href="http://fallout.wikia.com/wiki/User_blog:Ausir/Fallout_tidbits_17-2010" target="_blank">gathers newsbits</a> too.</p>
<p> </p>
<p><a href="http://www.nytimes.com/2010/11/26/arts/television/26video.html?_r=1" target="_blank">New Vegas isn't for small children</a>:</p>
<blockquote>
<p>FALLOUT: NEW VEGAS: The only game on this list that is clearly inappropriate for small children, New Vegas deserves to be here because it will appeal to a certain sort of lapsed gamer: a guy in his 30s or 40s who liked computer games back in the day but doesn’t get to play much anymore now that he has kids and a serious job. New Vegas sets you loose in a postapocalyptic Western wasteland, where you decide how good or evil you want to be. For teenagers New Vegas certainly contains more depth of narrative and character than the big-name shooters (though a lot fewer explosions).</p>
</blockquote>