It's 19.99€ on Gamersgate: http://gamersgate.com/index.php?page=pr ... &sku=DD-FWSputnik said:FW is one of my favourite games of late, and is definitely worth getting if you still can find it somewhere.
Good, but the campaign suffers from the combination of linearity, high difficulty, persistent army and rewards for a quick victory that ultimately mean you're going to replay missions endlessly to get no losses and a gold victory, then ignore a few slips and get in trouble. It wasn't quite as bad in Fantasy General.
Good, but the campaign suffers from the combination of linearity, high difficulty, persistent army and rewards for a quick victory that ultimately mean you're going to replay missions endlessly to get no losses and a gold victory, then ignore a few slips and get in trouble. It wasn't quite as bad in Fantasy General.
I played the first mission and it seems pretty bad.
Time limit with a medal system, you fighting small groups of enemies, fog of war, limited choice of units.
There's probably more choices later but still.
There's no strategy involved, because of the fog of war, there's little tactics involved as well because of the limited variety of units and the time limit (archers/skirmish and cavalry and then infantry to take cities).
It's way, way below Fantasy General, the gameplay seems extremely dull.
Does it get better later on?
There's fog of war in Fantasy General too. You get a lot more unit types later on, yes. The time limit is a staple of the genre. The only difference is the strict narrative focus that doesn't allow you to lose (some) heroes. It would've been better had they just been wounded and not available for the rest of the mission.There's no strategy involved, because of the fog of war, there's little tactics involved as well because of the limited variety of units and the time limit (archers/skirmish and cavalry and then infantry to take cities).
It's way, way below Fantasy General, the gameplay seems extremely dull.
Does it get better later on?
OP is still actively posting here, though.You can necro long dead threads, but not long dead posters.
OP is still actively posting here, though.You can necro long dead threads, but not long dead posters.
He replied to Korgan who last posted in 2011.
There's fog of war in Fantasy General too. You get a lot more unit types later on, yes. The time limit is a staple of the genre. The only difference is the strict narrative focus that doesn't allow you to lose (some) heroes. It would've been better had they just been wounded and not available for the rest of the mission.
Good, but the campaign suffers from the combination of linearity, high difficulty, persistent army and rewards for a quick victory that ultimately mean you're going to replay missions endlessly to get no losses and a gold victory, then ignore a few slips and get in trouble. It wasn't quite as bad in Fantasy General.
I played the first mission and it seems pretty bad.
Time limit with a medal system, you fighting small groups of enemies, fog of war, limited choice of units.
There's probably more choices later but still.
There's no strategy involved, because of the fog of war, there's little tactics involved as well because of the limited variety of units and the time limit (archers/skirmish and cavalry and then infantry to take cities).
It's way, way below Fantasy General, the gameplay seems extremely dull.
Does it get better later on?
I don't think he can hear you. You can necro long dead threads, but not long dead posters.