I also think that the trio of Pagan, Anita and Sabal was done quite well. None of them are a pure antagonist, but rather they all exhibit different degrees of antagonism towards the player depending on the latter's choices.Pagan Min was a more interesting character than anyone else the franchise has given a mic to.
While Vaas definitely dominated entire series as a character, I think that overall FC4 was the best. It had a believable setting like FC2, decent characters like FC3 yet cut some slack on repetitive shit (not enough though). Plus the Shangri La levels were by far the most beautiful in the series.I also think that the trio of Pagan, Anita and Sabal was done quite well. None of them are a pure antagonist, but rather they all exhibit different degrees of antagonism towards the player depending on the latter's choices.Pagan Min was a more interesting character than anyone else the franchise has given a mic to.
FC5's main problem is that it was too sanitized in its portrayal of the sect. The sources of inspiration for its different antagonists are quite obvious, but they've been reduced at some point in development to simple visual aesthetics (most painfully obvious in the case of the neo-volkish inspirations for Jacob Seed which in the final product end up being representative simply of a caricature of militia movements, survivalists and disgruntled veterans).I grabbed FC5 at current sales, and so far it's the worst of the major games (ie. except Primal, BD & ND). Sure the world is huge and nice, but the setting being mostly a parody somewhat lacks the atmosphere of real shithole conflict I liked so much.
It also tries to remain balanced too hard between the good and the bad guys, while not really giving any sensible reasoning for the distinction making the entire plot utterly questionable. On one end it mocks the rural rednecks yet on the other it praises their simpleton patriotism. You fight a religious cult, yet support an armed preacher. Sect survivalist militia is bad, but local preppers are good. The list goes on.FC5's main problem is that it was too sanitized in its portrayal of the sect. The sources of inspiration for its different antagonists are quite obvious, but they've been reduced at some point in development to simple visual aesthetics (most painfully obvious in the case of the neo-volkish inspirations for Jacob Seed which in the final product end up being representative simply of a caricature of militia movements, survivalists and disgruntled veterans).I grabbed FC5 at current sales, and so far it's the worst of the major games (ie. except Primal, BD & ND). Sure the world is huge and nice, but the setting being mostly a parody somewhat lacks the atmosphere of real shithole conflict I liked so much.
It's simply the fact that with a 160 million gamers market, USA has become a holy cow that is not feasible to be depicted negatively enough to make this setting work.A shame, really. The rural Northwestern setting had potential and the world design in itself was beautiful, but a beautiful sandbox is not enough to make a good game.
It's simply the fact that with a 160 million gamers market, USA has become a holy cow that is not feasible to be depicted negatively enough to make this setting work.