Stinger said:125 people
l3loodAngel said:Stinger said:125 people
lol. If with that many people they cant produce a decent title they never will. Sad, but based on performance this company should go bust...
Location: Retardia
Stinger said:Um, it was built on their own engine therefore no licensing issues. The game had minimal dialogue animation (characters have their backs turned to the camera) so not much money is spent on being 'Cinematic'. Generally minimal dialogue= not as much money spent on Voice Acting.
The game wasn't in development for as long as AP and didn't have the numerous reiterations. There were clear cost cutting measures taken in the game and its scope was generally limited compared to any other game they've made.
As for the sales. Here's my source which cites several credible sources so it's hardly on the same level of bullshitz as your "dragun age too sold ovar 2 millon moran dis iz factz Roofles!"
You make us 2010 newfags look bad.l3loodAngel said:Stinger said:125 people
lol. If with that many people they cant produce a decent title they never will. Sad, but based on performance this company should go bust...
Volourn will say: ROOFLES, that is bullshitz, Square Enix just makes shit up. They surely lie in the annual fiscal report. TROLOLOL! Now when Bioware says that they sold 2 million from DA2. That is the truthz.Cynic said:Stinger said:Um, it was built on their own engine therefore no licensing issues. The game had minimal dialogue animation (characters have their backs turned to the camera) so not much money is spent on being 'Cinematic'. Generally minimal dialogue= not as much money spent on Voice Acting.
The game wasn't in development for as long as AP and didn't have the numerous reiterations. There were clear cost cutting measures taken in the game and its scope was generally limited compared to any other game they've made.
As for the sales. Here's my source which cites several credible sources so it's hardly on the same level of bullshitz as your "dragun age too sold ovar 2 millon moran dis iz factz Roofles!"
Awaiting Volourn's counter truthz!
Avellone confirmed they do get royalties from NWN2 here. Though I suspect this was possible mostly because this was before publishers started making royalties/bonuses dependent on metacritic scores.Azrael the cat said:They got a flat fee for FO:NV (and, I think, KoTOR2 as well - maybe even NWN2), so the fact that FO:NV and NWN2 were commercial hits means fuckall.
Davaris said:Azrael the cat said:Obsidian seem to have learnt a lot from that on the business end. By going for 'safe licences', and trying to make interesting versions of action-mainstream games, rather than hardcore crpgs, they've kept the publishers onside so far. That means MUCH more than whether the game is profitable - it is publisher backing that pays for them to keep developing, NOT the profitability of their last game.
They also seem to have learned you must have multiple projects going at all times.
As for $1M per month burn rate, I didn't realize they were so big. Anyone know how many people work there?
He did found it - or at least the founding was attributed to only him by name - if you believe Wikipedia. "Black Isle" comes from the Scottish geographical Black Isle, and Feargus is from Scotland.Volourn said:"I just realized last night that Feargy founded Black Isle Studios..."
Not exactly. He was a big Interplay boss when BIS was created. he had a hand in doing so; but he didn't 'create' it per se. Interplay did which he was an employee of.
Volourn said:"But it seems like he did a great job saving Black Isle - turning it into Obsidian"
While I won't argue that he helped make BIS, he did not save it. Obsidian is not BIS. BIS was a failed DIVISION of a a company. Obsidian is a, so far, successful company that FU and others created. btw, FU was part of the reason why BIS failed. Too fixated on slam dunks and dead/dying engines.
Never mind that DA2 probably cost much more than DS3.Volourn said:It's funny moronic people want to brag about how DA2 'failed' yet it beat DS3 in every way. Easily. R00fles!