LarryTyphoid
Scholar
- Joined
- Sep 16, 2021
- Messages
- 2,233
Is it better to play these kinds of games with those flight joysticks? Those always looked pretty cool to me, and this'd be a decent excuse to get one.
They are infinitely better with joystick, but a game like Freespace doesn't need some high end HOTAS. Just an average joystick will do.Is it better to play these kinds of games with those flight joysticks? Those always looked pretty cool to me, and this'd be a decent excuse to get one.
I played FS2 around its release with a normal PC analogue joystick, I think it was called Scorpion? Was quite fun.Is it better to play these kinds of games with those flight joysticks? Those always looked pretty cool to me, and this'd be a decent excuse to get one.
Derelict is great. Blue Planet is a must play but the "story" sections can get a little campy and i dont know if you can skip them with cheats because it sometimes forks for the campaign i think, or at least they do a good job pretending to have some choice and consequence. Diaspora is amazing if you like Battlestar Galactica but really, really short. Destiny of Peace is pretty interesting. The Scroll of Athakakakahasomtehgin is good if you want more Vasudan action (If you hate prometheus and subach then youll be at home)i've beaten 1, and i'm nearly done with 2.
holy fuck what a ride
anyone got recommendations for good community-made campaigns? i have derelict in mind
I haven't played it yet, but Wing Commander Saga has come highly recommended before, and I do believe it has voice acting.Are there any good ones with voice acting?
There are some.Are there any good ones with voice acting? I tried playing one that seemed decent, but the pilot dialogue didn't have any voice acting, so you're fighting in the middle and have you read voice lines? Really?
If not, I was wondering how easy it'd be to use some of these AI voice synthesisers to add in some, maybe I'll ask in their forums, if I can't find any.
I've noticed that by default some of the packages of MediaVPs are not selected for download. Check using the Details -> Options -> Modify in Knossos what was actually installed.So I'm finally trying out this Knossos mod manager - launcher thing. Running it from Wine because I can't be asked to compile this shit and there are no binaries available for my distro. Runs well and I like the interface. Much better than that old java launcher that you can't even download anymore. Only thing I'm missing is that I can't seem to find a section or option to change the graphical settings available from the MVP mods. The old java based launcher had this crude section that let you toggle various graphical settings. With Knossos you can only change the resolution. I definitely remember the game with the MVP upgrade looking much nicer and with more fancy effects than it looks now.
sauce: https://fsnebula.org/mod/MVPS#expert_content(...)
MV_Advanced1
For users with higher end machines, this package contains many significantly more demanding textures and effects that may cause poor performance on low end machines.
(...)
A game so overlooked it was even overlooked for "the most overlooked game" title. Checks out.Bit of trivia from Wikipedia:
Despite glowing reviews, FreeSpace 2 was a commercial disappointment. In the United States, it totaled sales of 26,983 copies by the end of 1999, according to PC Data. Writing for Daily Radar, Andrew S. Bub remarked that the game "horrifically" underperformed and was one of the most unfairly overlooked titles of the year. FreeSpace 2 was a runner-up for GameSpot's 1999 "Best Game No One Played" award, which ultimately went to Disciples: Sacred Lands.
26983 copies sold. Just wow.
And yet, it had full Polish dub made by famous russian pirate crew responsible for amazing stuff like Red Alert 2, Unreal Tournament dubs. Unknown are the ways of marketing.A game so overlooked it was even overlooked for "the most overlooked game" title. Checks out.Bit of trivia from Wikipedia:
Despite glowing reviews, FreeSpace 2 was a commercial disappointment. In the United States, it totaled sales of 26,983 copies by the end of 1999, according to PC Data. Writing for Daily Radar, Andrew S. Bub remarked that the game "horrifically" underperformed and was one of the most unfairly overlooked titles of the year. FreeSpace 2 was a runner-up for GameSpot's 1999 "Best Game No One Played" award, which ultimately went to Disciples: Sacred Lands.
26983 copies sold. Just wow.
- Blue Planet -
- War in Heaven pt I -
this is pretty much the creme de la crop. To explain what I love about it I'd probably need to go a bit deeper into the spoiler territory, but suffice it to say - these are some of the greatest Freespace 2 missions ever made.
So, at the end of AoA, turns out that the whole expedition was actually a coverup for GTVA attempting to conquer, rather than reconnect with Earth (...but why?). With their developed beam and AWACs technologies they probably hoped for a quick win, but the Solarians worked hard in the meantime, to get ready for another Shivan invasion. Their developments were mostly in kinetics/ missile areas; while this still leaves them hopelessly outgunned against most of the GTVA fleet, this gives them a fighting chance (...at least they figured shields out). You play one of the pilots on the Sol side, trying their damnest to survive and possibly help the war effort. Features some interpersonal drama, some politics which are rather reasonable (if you accept the premises), and huge, amazing battles where you actually are encouraged to follow orders and can make a difference. 10/10, a must-play if you're a Freespace fan and don't mind the occasional trips into the science-fantasy territory.
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Do let me know how does the pt2 fare now.
I admit I might have gotten a bit burned out by the time I approached it. I am not sure whether my main concerns (overly complex mission structure, and story that went back to Blue Planet level of space opera) could be easily remediated, but hey, maybe approaching it with a fresh mind could make it more enjoyable.
Also, it could be my demolished dopamine receptors speaking, but the lack of voiceover made it much more difficult for me to enjoy it's milsim story. Still, different strokes for different folks, I wish you bunch of fun with pt2.
Did you manage to try any other mods? Any recommendations?
[Snip]
Do let me know how does the pt2 fare now.
I admit I might have gotten a bit burned out by the time I approached it. I am not sure whether my main concerns (overly complex mission structure, and story that went back to Blue Planet level of space opera) could be easily remediated, but hey, maybe approaching it with a fresh mind could make it more enjoyable.
Also, it could be my demolished dopamine receptors speaking, but the lack of voiceover made it much more difficult for me to enjoy it's milsim story. Still, different strokes for different folks, I wish you bunch of fun with pt2.
Did you manage to try any other mods? Any recommendations?