KaiRo back on air !
51.) Do we have the option to change the look of the hero (e.g. long hair), has it already been changed respectively will the look change during the game (e.g. growth of beard) ? by Marko Lempke, Manolo and Daniel Bezimmienny
Since you are not going to generate your character at the beginning you start the game with the popular nameless Hero and his feral charm. You may add modish details and playful accessoires during the game, but apart from that options to influence the Hero's look are limited to one trifle: Decreasing the resolution will make the hero look more grainy.
52.) Will the hero get a name in the third Gothic or did you already think of a name ? Do you have the opinion that the hero should have one ? by Sorin T, Grour and Lacni
No, the Nameless is not going to get a name, only reverent titles like "the Liberator", "Subjugator of the Sleeper" or "The Dragon-/Skirt-chaser".
56.) Could you give us a small lineup of percs which we will be able to chose from, maybe a backflip or a sideroll and is the player able to perform these although he wears a heavy armor ? by Phynkchen, Marcin Cieslar and Kreydon
The more detailed your question is the more vague my answers will become: You may for example learn percs which apply to the Hero's movements or his skills. In addition there are many percs which serve for improving certain abilities in general.
60.) Will we see children in Gothic 3 ? by Falke1989, Damian and Dwal
No. There are a few things which won't help the World of Gothic become more atmospheric and striking:
High heels, Star Destroyers and children.
63.) Will the landscape be as "compressed" as in Gothic 1/2 or can we travel through wide grassland, fields or deserts ? And how will the change from one "big zone" like forests to snowy mountains be implemented ? by Fabian Ekert und Dtra Rag
"Compressed" ?! *snorts* You mean "enjoyable dense with an uncomparable value of adventures-per-squaremeter" ? The world is still "dense" which means: There is no boring free space. But all in all the world of Gothic 3 is wider in which the broad fields or deserts contain numerous distinctive rock formations or mini-locations so that there won't be optical boredom. And of course none regarding the contents.
64.) Since I play Dungeon Lords right now many similes obtrude. In that game you can find phantastic dungeons with attractive enemies, complicated puzzles and heights at the end. Just like the temple of the Sleeper in Gothic 1, only more complicated. Will there again and above all more of those dungeons like the Old Mine, the Orcish cemetary or the Sleeper's Temple in G1 ? by meditate and ed0_r
Of course gloomy dungeons won't be missing in Gothic 3, but the game focuses on events happening on the surface. Passionate cavers will be offered some nice dungeons, but most of the game will take place in sun-/monnlight.
69.) How do the friends of the Hero judge the decision of the player to join the orcs ? They are not going to be too enthusiastic about, are they ? by !GeNeRaL4DeAtH! and Roock
Imagine your best friend joins an organisation which wants to enslave mankind. You will inevitable think "Yo man, have fun !".