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Tags: Anshar Studios; Gamedec
Has Poland quietly turned into an isometric RPG powerhouse? We had Seven from Fool's Theory, Tower of Time and the upcoming Dark Envoy from Event Horizon, and now we've got Gamedec from Anshar Studios (a developer we'd never have heard of if they hadn't recently assisted Larian with creating some Divinity: Original Sin 2 free DLC). Gamedec is an "adaptive cyberpunk isometric RPG" based on a long-running series of Polish novels by one Marcin Przybyłek. It's set in 22th century Warsaw City, where much of the population now spend their lives inhabiting MMO-like virtual worlds. The detectives who deal with the unique crimes committed in these virtual realities are called Gamedecs, and you play as one of them. Here's the announcement trailer and press release:
FOR IMMEDIATE RELEASE – August 8th, Katowice, Poland.
It’s Warsaw City in the 22nd century, and thanks to the existence of virtual worlds, "reality" is a relative concept, and "life" and "death" have many meanings. New worlds, however, give rise to new problems. Desire, jealousy, greed, and lust for power are ever present. Many things have changed, but human nature is not one of them. That’s why society in the 22nd century needs Gamedecs – detectives who handle frauds, crimes, and conspiracies committed in virtual worlds. Child slavery in F2P games, the suicide of a professional player – cases like that are what they deal with on a daily basis. In the new Anshar Studios game, the player becomes one of these detectives.
Watch the Gamedec Announcement Trailer HERE to see what awaits you in this futuristic and dystopian world.
You can already add the game to your Steam Wishlist (https://store.steampowered.com/app/917720/Gamedec/), not to miss any updates on its ongoing development.
A special, early version of the game will be premiered at Gamescom, while at PAX West in Seattle, a game demo will be made available to guests of the event. And if you’re heading to Cologne and would like to check out a hands-off demo at Gamescom, you’ll be able to meet the developers in the Business Area, Hall 4.1, Booth A-071G (Indie Games Poland).
In Gamedec, decisions are important, and the game world constantly adapts to them and to the hero, who changes as the story progresses. The consequences of choices made, like in “real” life, can be immediate, long-term, or hidden - the latter most often surfacing at unexpected moments. Regardless of the decisions made, however, the game always remains neutral towards them. It’s up to the player to evaluate them, bearing in mind the saying “you are the sum of your choices.”
The studio’s new game returns to the foundations of the RPG genre by adding Deduction, Codex, and Aspects mechanics to allow for complex discussions, as the players create or expose networks of intrigues and conspiracies, while discovering unusual relationships between virtual worlds. Gamedec’s paper-based RPG mechanics give players the freedom to approach things from multiple perspectives, rather than finding a single solution - the choice is ultimately theirs.
Gamedec is currently under development. The game is planned to be released in 2020.
More information about the game can be found on the game’s official website.
You may have noticed that the press release carefully avoids any mention of the game's combat system. Anshar's community manager isn't talking either. Some people have suggested that perhaps it doesn't have a combat system, like Disco Elysium. Well, we'll find out soon enough.
Has Poland quietly turned into an isometric RPG powerhouse? We had Seven from Fool's Theory, Tower of Time and the upcoming Dark Envoy from Event Horizon, and now we've got Gamedec from Anshar Studios (a developer we'd never have heard of if they hadn't recently assisted Larian with creating some Divinity: Original Sin 2 free DLC). Gamedec is an "adaptive cyberpunk isometric RPG" based on a long-running series of Polish novels by one Marcin Przybyłek. It's set in 22th century Warsaw City, where much of the population now spend their lives inhabiting MMO-like virtual worlds. The detectives who deal with the unique crimes committed in these virtual realities are called Gamedecs, and you play as one of them. Here's the announcement trailer and press release:
FOR IMMEDIATE RELEASE – August 8th, Katowice, Poland.
It’s Warsaw City in the 22nd century, and thanks to the existence of virtual worlds, "reality" is a relative concept, and "life" and "death" have many meanings. New worlds, however, give rise to new problems. Desire, jealousy, greed, and lust for power are ever present. Many things have changed, but human nature is not one of them. That’s why society in the 22nd century needs Gamedecs – detectives who handle frauds, crimes, and conspiracies committed in virtual worlds. Child slavery in F2P games, the suicide of a professional player – cases like that are what they deal with on a daily basis. In the new Anshar Studios game, the player becomes one of these detectives.
Watch the Gamedec Announcement Trailer HERE to see what awaits you in this futuristic and dystopian world.
You can already add the game to your Steam Wishlist (https://store.steampowered.com/app/917720/Gamedec/), not to miss any updates on its ongoing development.
A special, early version of the game will be premiered at Gamescom, while at PAX West in Seattle, a game demo will be made available to guests of the event. And if you’re heading to Cologne and would like to check out a hands-off demo at Gamescom, you’ll be able to meet the developers in the Business Area, Hall 4.1, Booth A-071G (Indie Games Poland).
In Gamedec, decisions are important, and the game world constantly adapts to them and to the hero, who changes as the story progresses. The consequences of choices made, like in “real” life, can be immediate, long-term, or hidden - the latter most often surfacing at unexpected moments. Regardless of the decisions made, however, the game always remains neutral towards them. It’s up to the player to evaluate them, bearing in mind the saying “you are the sum of your choices.”
The studio’s new game returns to the foundations of the RPG genre by adding Deduction, Codex, and Aspects mechanics to allow for complex discussions, as the players create or expose networks of intrigues and conspiracies, while discovering unusual relationships between virtual worlds. Gamedec’s paper-based RPG mechanics give players the freedom to approach things from multiple perspectives, rather than finding a single solution - the choice is ultimately theirs.
Gamedec is currently under development. The game is planned to be released in 2020.
More information about the game can be found on the game’s official website.
You may have noticed that the press release carefully avoids any mention of the game's combat system. Anshar's community manager isn't talking either. Some people have suggested that perhaps it doesn't have a combat system, like Disco Elysium. Well, we'll find out soon enough.