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Games with an open mission structure

tommy heavenly6

Learned
Joined
Dec 22, 2022
Messages
217
My biggest complaint with the new trilogy is that it's extremely reliant on event trigger scripting whereas Blood Money's world operates almost completely independently from the player. If you're too slow to encounter a scenario you miss it.

One could argue Blood Money's approach is a bad thing and encourages minmaxing across multiple playthroughs so you don't ever miss opportunities but World of Assassination feels much less alive as a result and I think that's a far greater crime.
Hm, it's been a long time since I last played it, but I remember several events looping forever to give the player a chance to experience them. I think one exception was that level about finding the assassins who were trying to kill a politician, which was timed mission, but I might be misremembering.
 

Jack Slash

Literate
Joined
Mar 21, 2024
Messages
42
Brigand: Oaxaca and Cruelty Squad should fit the request.
 

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