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Since like 2015-2016 pretty much all AAA games switched to featuring females as regular enemies. For example AC Unity was last AC without female regular enemies, Watch Dogs 2 started having female enemies, whereas WD1 didn't, Dishonored 2 featured females as grunts and guards as opposed to Dishonored 1, Far Cry primal started with female enemies, whereas FC4 didn't have them. These examples are most striking, because there was no qualitative change that would warrant such switch, since the themes of the game kept relatively stable and operated on similar principles, moreover, going back in time like with AC would arguably mean even less chance for any female enemies in real life.
Wonder what was the catalyst in the industry or where did the directive came from for this mass switch? I think in these years the DEI/ESG fuckery started. And another question, is there a topic on the forum which would feature a list of modern games without females as regular enemies? If not, then post here for posterity, for people who detest killing females in games or hearing their dying moans.
Wonder what was the catalyst in the industry or where did the directive came from for this mass switch? I think in these years the DEI/ESG fuckery started. And another question, is there a topic on the forum which would feature a list of modern games without females as regular enemies? If not, then post here for posterity, for people who detest killing females in games or hearing their dying moans.