laclongquan
Arcane
Quilty : a suggestion for your design.
Do street roads need to be so straight? If they are curving, twisting, do they affect performance to the point of CTD?
Because unless it heavily affect performance, I would suggest twisty, curving roads. That make for unpredictable movement. Some hood look like getting caught by other gangs or polices but suddenly thanks to a curve he can take some more distance and get in safety. Make for some hair-raising experience during sessions. Good to create tensions for players.
On an visual artstyle aspect, that make for more natural cityscape. Blocks like yours current use look very unnatural, like a Soviet city.
Do street roads need to be so straight? If they are curving, twisting, do they affect performance to the point of CTD?
Because unless it heavily affect performance, I would suggest twisty, curving roads. That make for unpredictable movement. Some hood look like getting caught by other gangs or polices but suddenly thanks to a curve he can take some more distance and get in safety. Make for some hair-raising experience during sessions. Good to create tensions for players.
On an visual artstyle aspect, that make for more natural cityscape. Blocks like yours current use look very unnatural, like a Soviet city.