sproket
Novice
- Joined
- Mar 12, 2010
- Messages
- 35
Hi All,
I've been lurking here for some time. Finally have the guts to post something.
I've been working for several months on a new open source game.
The game I'm writing is inspired by the old goldbox styled games. My goal is to create a game with the same Look and Feel of the goldbox games while bringing to it newer graphics, sounds, music and network play.
So where am I now?
• Basic game layout implemented
• 3D perspective view and movement
• Overhead view for maps
• Overhead view for combat with characters and monsters and movement
• Scriptable events engine
• 45 degree movement
Game maps use a simple text file definition which allows for various wall, ceiling, floor, sky, shape textures and even 3d models to be displayed.
You can check my web site and see some screen shots.
http://sourceforge.net/projects/goldchest/
I'm looking for some feedback. What do you guys think?
I've been lurking here for some time. Finally have the guts to post something.
I've been working for several months on a new open source game.
The game I'm writing is inspired by the old goldbox styled games. My goal is to create a game with the same Look and Feel of the goldbox games while bringing to it newer graphics, sounds, music and network play.
So where am I now?
• Basic game layout implemented
• 3D perspective view and movement
• Overhead view for maps
• Overhead view for combat with characters and monsters and movement
• Scriptable events engine
• 45 degree movement
Game maps use a simple text file definition which allows for various wall, ceiling, floor, sky, shape textures and even 3d models to be displayed.
You can check my web site and see some screen shots.
http://sourceforge.net/projects/goldchest/
I'm looking for some feedback. What do you guys think?