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Interview Gothic III fan Q&A at JoWood forums

Discussion in 'News & Content Feedback' started by Spazmo, Feb 16, 2006.

  1. Spazmo Erudite

    Spazmo
    Joined:
    Nov 9, 2002
    Messages:
    5,752
    Location:
    Monkey Island
    Tags: Gothic III; Piranha Bytes

    There's a <a href=http://forum.jowood.de/showthread.php?t=115197>thread</a> at the <a href=http://forum.jowood.de/forumdisplay.php?f=251>JoWood Gothic III forums</a> that contains a fan interview with the folks at Piranha Bytes about Gothic III. There's a whopping 75 questions scattered over two pages, so it ought to be interesting reading for fans.<blockquote>24.) How do you evaluate Gothic 3 ? Which improvement do you see most innovative ? by x850xt
    <br>
    <br>
    Gothic 3 is what you would expect from a worthy successor, and it is even more. In the last few weeks we were able to recreate and refurbish the incomparable atmosphere of Gothic on the new technology, so starting with the game feels like a return into the well known and fascinating world of Gothic. I personally am enthusiastic about every new feature our programmers are providing us and I just can't believe what our self-built engine can offer. I am mostly impressed by the new animation system and its use during combat and the shader effects we use for the water and shiny materials, surface structures, skin ... But this are things other Piranhas might tell you more about.
    <br>
    <br>
    Oh and of course: The new music system and the dynamic orchestral sound ... extra amazing !</blockquote>Nice question. "Out of all the awesome and innovative elements of the game, which is your favourite, and how awesomely innovative is it?" I expect more hard-hitting questions from fan Q&As on a publisher's official forum!
    <br>
    Spotted at: <A HREF="http://www.rpgdot.com">RPGDot</A>
     
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  2. Elwro Arcane

    Elwro
    Joined:
    Dec 29, 2002
    Messages:
    11,580
    Location:
    Krakow, Poland
    Divinity: Original Sin Wasteland 2
    That's good. The previous two games showed that Piranha Bytes, while they might excel in other areas, profoundly suck at creating dungeons.
     
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  3. Sisyphus Novice

    Sisyphus
    Joined:
    Nov 17, 2003
    Messages:
    13
    Location:
    The Frozen Wastelands of Canada
    A question *I* certainly had at the forefront my mind! I can sleep better now after knowing the answer... :)
     
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  4. Balor Arcane

    Balor
    Joined:
    Dec 29, 2004
    Messages:
    5,183
    Location:
    Russia
    You like sheep that much? And sleep better with...
    Yuck.
     
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