mercyRPG
Cipher
"Wilderness" / :
/ Gardens of Midknight
"Eerie Wastes" / :
Skull of Hathor Sogg found on a corpse.
If one didn't begin in Eerie Wastes, can one later go there to get the Skull of Hathor Sogg?
"Wilderness" / :
/ Gardens of Midknight
"Eerie Wastes" / :
Skull of Hathor Sogg found on a corpse.
Skill points also seem hard to come by, or maybe I rolled badly?
My progress report with some serious spoilers:
I think I found the Uber-sage Kroondergraaf in the Blackspike mountains. Climbed all the way to the top and then into a cavern that ends in lava fields. I guess I'll need some fireproof boots or magic to go there. Also, killed Lord Ahriman - which was surprising considering he is the ruler of the land. His Vanguard Lt didn't mind or didn't know and handed me my next task. I have to say, Kublai Axis really opens up the options - Skulheim and Fortress of the Dead one way, Blackspike mountains with all sorts of goodies the other way.
Were you able to ge inside Skulheim? I didn't fight Lord yet, so I avoided going to Blackspike mountains yet. Also, I though Lord was the villain.
Were you able to ge inside Skulheim? I didn't fight Lord yet, so I avoided going to Blackspike mountains yet. Also, I though Lord was the villain.
I haven't tried going into Skulheim yet, other than recruiting the Necromancer and then letting her go. Maybe she is the key?
Which way do I have to go to get to Waterport from Kublai Axis?
Dont use Rosy, she is cheat mode which in the long run ends up hurting the development of your charactersThe new version seems good. I finally have a party to have made it more than a smidgen of the way, currently in a deep pit full of corpses. Of course, now I'm tempted to again restart, and leave Rosycheat out.
I still haven't found any weapons worth their salt, so my frontliners have been hand-to-handing it all. Skill points also seem hard to come by, or maybe I rolled badly? Neither my Sage nor Thief at level 4 had enough SP to really have more than 10 on Lockpick and Inspection, for instance, and I'd relied heavily on Rosy for Assay. And of course naught to spare for things like Incantation.
Oh Sherry I kicked the Hobknob's butt on my third try; remember to use spells like armorplate to give better defense odds and enchanted blade to give better penetration to your attacks
I still haven't found any weapons worth their salt, so my frontliners have been hand-to-handing it all.
Yes, I also lucked out in finding that axe for my berserker at the beginning of the game. Aside from that, I made do with early drops of a longsword (warrior) and lance (ranger) as well as my ranger's starting hunting knife (thief), until I got into the good graces of Captain Krone, at which point heAs for weapons for your starting team the first chest you find in the forest right besides the shrine of the Raptor has a chance of dropping a very good axe 2d8 which was a godsend for my snakeman berserker
The bastard and longswords you can also find are... ok I guess but they cannot compare
Ok, after hours walking around, I need help on the Catechism thing...
I get that I should give the book to Sir Coffergus so he translates it and "converts" me - it even says that in the journal. BUT nothing happens when I give him the Encoded Catechism. I tried a ton of keywords, tried recruiting him and taking him to the sword... nothing works.
Would really appreciate some help, it's all I'm missing (I think) to move to the next area...
I get that I should give the book to Sir Coffergus so he translates it and "converts" me - it even says that in the journal. BUT nothing happens when I give him the Encoded Catechism. I tried a ton of keywords, tried recruiting him and taking him to the sword... nothing works.
Showing the Encoded Catechism to Sir Coffergus should result inOk, after hours walking around, I need help on the Catechism thing...
I get that I should give the book to Sir Coffergus so he translates it and "converts" me - it even says that in the journal. BUT nothing happens when I give him the Encoded Catechism. I tried a ton of keywords, tried recruiting him and taking him to the sword... nothing works.
Would really appreciate some help, it's all I'm missing (I think) to move to the next area...
Oh, so he should replace it?Showing the Encoded Catechism to Sir Coffergus should result inhim replacing it with the Knightly Catechism, which contains the answer to the puzzle.
If that isn't working in your game for whatever reason, the answer to the catechism puzzle isin that order.courage, humility, devotion, sobriety, honesty, loyalty, duty
I actually have both of them... got the Encoded one from the tomb, and the Knightly one when I recruited him. But I can't read them and there's nothing on my item journal... I'll just assume it's a bug and use the solution, thanks!
uh... no.Just to make sure... you are LOOK:ing at the translated item, right?
Trust me, you are not the only one.
Regarding the druids...
If you try to enter their barrow without the initiation, they'll attack you. The archdruid drops full inventory of spellbooks!
If you go for the friendly way, you won't be attacked at the entrance, but you'll be killing druids all the same.
Is there actually any non-violent interaction even possible inside the barrow?
Once you kill the wicker man, the archdruid attacked me and I got to loot his spellbooks.
But if you go to the same spot without killing wicker man, you won't get the encounter?
Also, is there any interaction later with Medea if you resurrect her?
Thanks, I was wondering about that. As to M., have you tried Raise Dead on her?
Your question and the device are connected.Also, how do Iopen the gate in the Exemplar Vault?
I still haven't figured out what to do with the Kroondergraf device in the museum of magic.
I found the place in the catacombs with the hints, but I don't see how that related to this device. Huh.