Through the Portal:
I didn't bother with screenshots for the most part. The outdoor area is just a couple of paths with some doomed mooks.
I imagine some of them might have been set up for ambushing, but my invisi-scout/summoned monster combo triggered and killed them all before they could be even a nuisance.
Yeah, grab the religi-stone pillar thingies and head inside the temple.
Oh, I got in a perfect set of fireballs without alerting the doomed apprentices and their teacher:
I should have taken some inside screenshots. Maybe I did, but I can't find them. Not too impressive looking anyway.
I slaughtered the inhabitants one small pocket at a time on the lower map, then went to the temple for the final showdown. Sorry no pictures, but it was the usual: summoned monsters, fireballs, magic missile fusillade for any who draw near plus casters, web/grease/stinking cloud/cloudkill/confusion/chaos plus a couple of domination spells for color.
For roleplay reasons (and lack of melee combat ability) I left the guardian behind a came home to Kuldahar.
Back in Kuldahar:
Wave after wave of snake thingies.
Hiss hiss, kill kill
I ran out of crossbow bolts and spells and summons and had to fall back on scrolls for more summons. Running around and around the village.
I completely forgot that the druid guy (Iselore) that can heal you endlessly. He also is apparently immortal, so I shouldn't have wasted resources on "saving" him repeatedly.
Out of all of those enemy corpses I hardly got any good loot.
Next:
Off to the Dragon's Eye.
First level is easy to clear. Just the usual crap, free prisoners, etc. Put fire agates in the braziers to open gate to next level.
I looted the prisoners stuff before setting them free. It was in chests on left side of map.
Second level of Dragon's Eye:
Walk through the enemies in-vis-i-bleeee!
There was some Rakshasha guy posing as a friend. If he runs out of healing spells, he turns on you and summons shadow monsters and waves of Jaguars.
I love chokepoints:
I tought I Tau a putty-tat!
Too bad I have no trap disarm ability. There is a really nasty trap on the entrance to the Third Level of Dragon's Eye.
Here's how to get around it to a large extent:
(Boots of Speed on the character that charges through, the rest are above the entrance but close enough so that they will be in the "exit zone")
Level 3:
Clear by section, guarding all directions:
This is pretty much how I handled all the levels, but level 3 in particular.
Yes there are puzzles, but the handholding makes it a joke. Use walkthrough if you need help. I'm so bored of either guess-the-designer or having it handed to you.
Beginning of the end:
The end:
BTW: I had to use invisibility plus luring to get the damn Iron Golems off to a far corner of the map. Also I picked up all of the ground items that Thorasskus had laying around and put them in a container. He turns them into snakes.
Good thing I was out of ammo again, he turns that into snakes, too. Straight from your inventory.
Next: Magma chamber.