FritzedProcess
Arcane
- Joined
- Jan 7, 2017
- Messages
- 1,472
FATE is also a system that just uses D6. It's a generic system -a spinoff of FUDGE, actually- so you can adapt it to any setting (and there's plenty of published settings for FATE; any setting being released for 3rd-party systems these days is sure to get a FATE adaptation). I'm not a big fan of this system, but it's there, it's not complicated and you don't need any fancy die.
There's also the old West End Games Star Wars which also relies solely on D6, which has already been mentioned here. It's a beginner-friendly system and I'd recommend it, if you can find it as it's been out of print for a while.
Shadowrun uses D6 only also, and it's currently in its 5th edition. While the rules have improved vastly from the days of 2nd and 3rd edition and they are much simpler, they are still rather complicated at times and character generation can take 2-3 hours easily. Magic and hacking have their own separate subsystems which can be cumbersome for a first-time GM. Also, Catalyst Games (the publisher) has been nickel and diming a lot with the supplements in this edition, and most of those are rehashed (and sometimes split) 4th edition supplements, of which the Almanac and Attitude are still the best ever published. It's one of the very few cyberpunk games out there that only uses D6 (there's also Interface Zero 2.0 for FATE, IIRC)
There's also Degenesis, a German post-apocalyptic RPG that's been translated into English and also uses D6. The system is very elegant and uncomplicated, and the setting is quite interesting but it requires a fair bit of reading (the game in print comes in two hefty tomes, about 350 pages each), so it's not for every group (it's still more accessible for most groups than, say, Eclipse Phase, but this might sound like Greek to you at this point as it's a rather niche game).
There's also the old West End Games Star Wars which also relies solely on D6, which has already been mentioned here. It's a beginner-friendly system and I'd recommend it, if you can find it as it's been out of print for a while.
Shadowrun uses D6 only also, and it's currently in its 5th edition. While the rules have improved vastly from the days of 2nd and 3rd edition and they are much simpler, they are still rather complicated at times and character generation can take 2-3 hours easily. Magic and hacking have their own separate subsystems which can be cumbersome for a first-time GM. Also, Catalyst Games (the publisher) has been nickel and diming a lot with the supplements in this edition, and most of those are rehashed (and sometimes split) 4th edition supplements, of which the Almanac and Attitude are still the best ever published. It's one of the very few cyberpunk games out there that only uses D6 (there's also Interface Zero 2.0 for FATE, IIRC)
There's also Degenesis, a German post-apocalyptic RPG that's been translated into English and also uses D6. The system is very elegant and uncomplicated, and the setting is quite interesting but it requires a fair bit of reading (the game in print comes in two hefty tomes, about 350 pages each), so it's not for every group (it's still more accessible for most groups than, say, Eclipse Phase, but this might sound like Greek to you at this point as it's a rather niche game).