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Multi-layered Combat: Combat in Hidden Pass Skirmishes takes place across three map layers, each presenting their own tactical challenges, although flying units are free to move between them and outflank more limited fighters.
Elyrium Madness: Magic is your most powerful weapon, and potentially your undoing. Every ability used brings you closer to the brink, the power of Elyrium slowly driving your units mad. There's a potential method to this madness, though - the further you push to the edge, the more powerful your abilities become.
Passing the Baton: Field your four best and brightest units in each battle, but plan for attrition. Casualties can be swiftly replaced mid-battle with reserve units from your Tower - don’t accept defeat!
Automatons: Not all of your units are flesh and blood. Your home base’s Factory can manufacture powerful Elyrium-fueled automatons with unique abilities and strengths.
Expertise System: Keep your troops alive and they’ll reward you in kind. Each class has unique abilities, giving the opportunity to play differently.
https://store.steampowered.com/news/app/2430170/view/6333838789052026021
Dev Log #2. Working on Skirmishes
Greetings Expedition Leaders!
Very soon (25th of September) we are planning to release a part of our game on Steam. It will be called Hidden Pass Skirmishes.
- Working on concepts of the new enemies - undead
- Added new window - Combat Results! (which will already be available in Skirmishes!)
- Implemented combat statistics
- Changed the process of getting new equipment
- Decided on 3 new combat terrains! Already in production!
There you will be able to try most of the game mechanics in different situations! There will be three battles of increasing difficulty. You will have access to 4 sets of Squads. Using the strengths and neutralizing the weaknesses of the Heroes within the Squad, your task is to defeat the enemies on 3 different maps.
Good luck, Wanderers!
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