AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
I thought instead of posting my impressions of the game in the Numenera thread, where they would emerge once in every couple of pages, given the speed with which the thread is growing right now, I could structure them as an LP here.
This way someone might find them useful in answering for himself the question ofwhat does one life matter whether the game is worth it, and I guess some discussion may even form.
I'm going completely blind into the game, after I forced myself not to follow any updates on it during development, and I haven't played or know anything about the beta. I thought this way there would be less chance of me hating the game by the time I get to actually play it.
Disclaimer: I don't know if I'll finish this, or how regular I'll be updating it.
I'll skip character creation and just present you with my character:
Suspecting the interview at the beginning was in fact character creation, I tried to give answers which would get me out of the presented situations, and I ended up with a "Slick Jack" character, which I suppose is the way to say "Diplomat Rogue" if you used to be bullied by other kids in primary school.
So, I'm a novice at Sucker Punch. I don't know if I should be proud or ashamed of that fact. I took some points in technical knowledge, just because every time I play a game where I can be a scientist, I always tend to postpone investing in that skill for a second playthrough and never get to it.
Still, I do give points to Torment for deciding to use this way of creating a character and introduce you to the atmosphere of the setting at the same time.
I found it a bit strange that I'm not allowed to customize my character's appearance. Or maybe I'm just dumb, there was an opportunity to do that during character creation but I missed it?
Damn, about 60 minutes into the game and I can't unhook myself from conversation trees.
We start off with huge infodumps. Mr. Writer commands that you know all the bits he deems important from the start:
I believe all those questions should be for the player to find answers to by exploration and one by one, instead of dumping everything on his head through dialogue with literally the first person he meets. Also, having spent an hour mostly in interactive reading, by now I'm itching to just walk around and explore the world.
Two NPCs serve as a tourist brochure presented through both their dialogue with you and the dialogue between them. I think this somewhat masks their purpose.
Also, when I get answers to my questions beginning with "An excellent question!", I want to shoot somebody.
Anyway, to summarize the story up to this point - I have just awoken with incoherent memories of my past lives in a body which I don't quite recognize. The body doesn't seem to mind though, which is a relief. It seems I have crashed onto the surface of a planet I am not familiar with, but the good news is that I'm alive and unharmed. I also understand that I am hunted by a dark force that wants to do bad things to my soul, and I have visions of my past lives. The body I'm occupying was until recently being used by an entity called the Changing God. He discarded the body and poof, my soul goes in it. This, I am informed by the NPCs, is normal practice around here, and there are many more people like me.
After some moreblabbering that doesn't make much sense, at this point at least, ffs world and lore(tm) exposition, I am officially allowed to explore. Thank you, dear game!
To mention something positive - I find the interface and tutorial messages to be very effective. As someone without any prior knowledge of the game or of the Numenera ruleset, I had no problem figuring out how to preform any action or the basics of the rules.
Overall impression: I hope this gets better when I get to the inevitable open city. So far, they've got my curiosity and attention but they should really slow down with relaying how intriguing, interesting, mysterious everything is. I don't want to wake up pregnant.
This way someone might find them useful in answering for himself the question of
I'm going completely blind into the game, after I forced myself not to follow any updates on it during development, and I haven't played or know anything about the beta. I thought this way there would be less chance of me hating the game by the time I get to actually play it.
Disclaimer: I don't know if I'll finish this, or how regular I'll be updating it.
I'll skip character creation and just present you with my character:
Suspecting the interview at the beginning was in fact character creation, I tried to give answers which would get me out of the presented situations, and I ended up with a "Slick Jack" character, which I suppose is the way to say "Diplomat Rogue" if you used to be bullied by other kids in primary school.
So, I'm a novice at Sucker Punch. I don't know if I should be proud or ashamed of that fact. I took some points in technical knowledge, just because every time I play a game where I can be a scientist, I always tend to postpone investing in that skill for a second playthrough and never get to it.
Still, I do give points to Torment for deciding to use this way of creating a character and introduce you to the atmosphere of the setting at the same time.
I found it a bit strange that I'm not allowed to customize my character's appearance. Or maybe I'm just dumb, there was an opportunity to do that during character creation but I missed it?
Damn, about 60 minutes into the game and I can't unhook myself from conversation trees.
We start off with huge infodumps. Mr. Writer commands that you know all the bits he deems important from the start:
Two NPCs serve as a tourist brochure presented through both their dialogue with you and the dialogue between them. I think this somewhat masks their purpose.
Also, when I get answers to my questions beginning with "An excellent question!", I want to shoot somebody.
Anyway, to summarize the story up to this point - I have just awoken with incoherent memories of my past lives in a body which I don't quite recognize. The body doesn't seem to mind though, which is a relief. It seems I have crashed onto the surface of a planet I am not familiar with, but the good news is that I'm alive and unharmed. I also understand that I am hunted by a dark force that wants to do bad things to my soul, and I have visions of my past lives. The body I'm occupying was until recently being used by an entity called the Changing God. He discarded the body and poof, my soul goes in it. This, I am informed by the NPCs, is normal practice around here, and there are many more people like me.
After some more
To mention something positive - I find the interface and tutorial messages to be very effective. As someone without any prior knowledge of the game or of the Numenera ruleset, I had no problem figuring out how to preform any action or the basics of the rules.
Overall impression: I hope this gets better when I get to the inevitable open city. So far, they've got my curiosity and attention but they should really slow down with relaying how intriguing, interesting, mysterious everything is. I don't want to wake up pregnant.
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