Star Trek (TOS) evokes two things only: extremely low budget production values and a powerful Tolkienesque sense of friendship. Neither of those two things are true of Mass Effect.It's one of the very few games that shares the spirit of classic sci-fi shows like Star Trek, Babylon 5
This is just blatantly false, at least for the first game.I didn't see a single occurrence of military slang, or people respecting rank when talking
Damning with faint praise.The best Bioware game.
The Spectre intronisation scene was peak cringe.ME1 is unironically one of BW's worst when it comes to storyfaggotry. The main story is only slightly less retarded than the rest of them (eg. the Council accepts an audio file as the ultimate proof their agent went rogue) and most of the characters feel like they were written by an autistic guy infodumping. Also around half of the dialogue choices are fake.
It's reflected in the game too, unlike a lot of Codex entries (e.g. "The commanding officer is ashore, XO Presly has the deck"). Your crew also salutes and calls you "sir," and you can do the same for superiors.This is just blatantly false, at least for the first game.I didn't see a single occurrence of military slang, or people respecting rank when talking
There's literally a Codex entry called "Military Jargon" that has definitions for words used in game.
I've never seen someone confuse gameplay with plot before, that's a new one for me.I wish I liked it but I don't. The setting is interesting but the actual story is dogshit. It feels like it's trapped inside the medium of being a videogame or something; there's lots of stuff that could be interesting but BioWare suck so it always turns into a corridor shootout.
Feros with the huge alien plant thing is the bit that always sticks in my mind - the plot outline vaguely echoes something like Star Trek's "This Side Of Paradise" with the idea of a plant telepathically controlling a group of colonists, but because this is a BioWare game, the actual plot is "Shepard shoots at some Geth. Shepard drives the Mako to a location with more Geth, and shoots them. Shepard returns to the colony to find that the colonists have all gone berserk and must be shot or otherwise subdued. Shepard descends into the plant's lair, where he must shoot the plant's thralls. Shepard shoots the plant".
It's the same for literally every planet. That tropical place - theoretically interesting plot in that the genophage cure could be there and Ashley's losing her rag with Wrex, but the actual plot is once again that Shepard must walk down some corridors shooting Geth, before Saren arrives, who Shepard must shoot at. Shepard then picks a corridor to run down while shooting more Geth, and either Kaiden or Ashley die depending on which corridor was chosen. Lame as fuck.
The story, setting and characters are the strongest points of Mass Effect 1. They all somehow managed to stick to my memory, which is typically not the case with average dogshit. The third person action gameplay is the weakest part of ME1 as far as I'm concerned. I'm still baffled how Bioware managed to improve that aspect with each iteration yet always managed to drop the ball in some other area instead.I wish I liked it but I don't. The setting is interesting but the actual story is dogshit. It feels like it's trapped inside the medium of being a videogame or something; there's lots of stuff that could be interesting but BioWare suck so it always turns into a corridor shootout.
Feros with the huge alien plant thing is the bit that always sticks in my mind - the plot outline vaguely echoes something like Star Trek's "This Side Of Paradise" with the idea of a plant telepathically controlling a group of colonists, but because this is a BioWare game, the actual plot is "Shepard shoots at some Geth. Shepard drives the Mako to a location with more Geth, and shoots them. Shepard returns to the colony to find that the colonists have all gone berserk and must be shot or otherwise subdued. Shepard descends into the plant's lair, where s/he must shoot the plant's thralls. Shepard shoots the plant".
It's the same for literally every planet. That tropical place - theoretically interesting plot in that the genophage cure could be there and Ashley's losing her rag with Wrex, but the actual plot is once again that Shepard must walk down some corridors shooting Geth, before Saren arrives, who Shepard must shoot at. Shepard then picks a corridor to run down while shooting more Geth, and either Kaiden or Ashley die depending on which corridor was chosen. Lame as fuck.