deuxhero
Arcane
I love Ravenloft's spinoff Masque of the Red Death as a setting. Unfortunately, all four and a half of its incarnations (original, RPGA's 3E update, RPGA's 3.5 update, White Wolf, and DM's Guild) have had a a pretty lackluster equipment list. A lot of the prices were essentially random with no relation to their historical price, while others still seemed to be D&D items run through a crude price conversion estimate. It also had some rather bizarre selections, including a non-portable optical illusion device that has absolutely no use to a player characters, and pricing each individual item of clothing (despite its parent system wisely just pricing "outfits" of different properties and letting players describe their character). It also has a problem with items having no description despite non-obvious function (How anyone in 1994 was supposed to know what a "magic lantern" was is beyond me) or descriptions that are totally wrong (it claims small concealable firearms are hard to obtain without criminal contacts, despite mail order catalogs of the day having literal pages dedicated to it, or that dynamite is hard to obtain, despite being an agricultural tool in the era, or that melee weapons and armor are valued antiques despite the Bannerman catalog existing). One edition does suggest checking prices in period catalogs (Poorly. It suggests looking in libraries yet RPGA demands all used books be brought to the table.) so since I actually like reading those things, I decided I'd make my own price list for the setting. Between Archive.org and Google Books I managed to wrangle enough sources to make a largely comprehensive list (even if I had to dig into a few early 1900s sources to price stuff from the later part of the decade). Some things I'm fairly surprised I could find (a medical trade journal with a rather extensive list of drugs for order was a huge one I did not expect to find).
Here is the resulting list, with sources. While I've given descriptions to the best of my historical knowledge (corrections welcome), the only mechanics are grouping pistol rounds into two categories as the Masque of the Red Death did (though I grouped them based on actual momentum rather than purely off bullet diameter and gave them more reasonable names) because trying to sort dozens of highly obsolete, no longer produced, firearms cartridges beyond that is a terrible idea. The result is that the list should be valid for any game set in the 1890s, including Cthulhu by Gaslight ect.
edit: Found Dynamite and a way of loosely determining travel/meal costs. Should be reasonably complete now. https://ghostbin.com/paste/OvAi4
Edit: Some new stuff.
https://ghostbin.com/paste/ZDL5C
Edit:
1920s guide added
Edit:
Various updates with new items etc. One big thing is that I redid the calculations for silver per silver bullet (turns out the calculator I used the first time truncated numbers really bad, which is why some had really yields), new one should be accurate if it's correct to determine the calculation of determining cubic area for a weight of lead, then determining the weight of that cubic area of silver.
1890s: https://ghostbin.com/paste/JqJFn
1920s: https://ghostbin.com/paste/sZreF
I've got almost everything I'd like to have included, with the main omissions I made due to lack of data being
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