The funny thing is that it's easier to find items through the hotkey interface than it is through the regular inventory because it's presented as a listLiterally the perfect UI.Morrowind killed any interest I had in icon inventories.
Don't be like Al-Fabet, throw away the trash and unneeded stuff.Half way through the game you get trouble finding anything
per seper say
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Honorable mentions:
Whatever the fuck Ultima 7 was
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wikipedia said:Ultima VII introduces Graphical User Menu Pop-ups ("gumps"), which are on-screen representations of containers, later employed in Ultima VIII and IX. For example, clicking on a drawer or backpack will show the contents of the container on screen, allowing the items within arranged freely with the mouse. Gumps are also used for books, scrolls, the spellbook, the status display, maps, and character equipment management; double-clicking on the Avatar opens his or her inventory, after which the inventories of other party characters can be opened by double-clicking them in turn.
Ultima games(7 especially) were the primary inspiration for Divinity games.Ultima 7 reminds me of Divine Divinity. God that was horrible inventory management.