Lance Treiber
Educated
- Joined
- Feb 23, 2019
- Messages
- 65
In an alternative timeline, you're the lead game designer on a real, isometric Fallout 3. Your job is to improve Fallout's combat system.
A cover system - would it even benefit F1/2? After all, side-stepping behind a corner already provides a cover.
Controllable companions - is it really necessary? It's a game about loneliness and melancholy, after all.
What else you got?
A cover system - would it even benefit F1/2? After all, side-stepping behind a corner already provides a cover.
Controllable companions - is it really necessary? It's a game about loneliness and melancholy, after all.
What else you got?