Oooor you could wise up, reenable fast travel and add, say, 100 pounds to the weight carry limit using the in-game mod menu instead.
Hardk0r is one thing, adding extra logistical tedium on top of that is something else entirely.
I would like to point out a mistake, fast travel outside in-universe travel functions such as horse carriage/silt strider/mark/recall is just wrong. Todd Howard kind of wrong
Hmmm, so after I've completely explored a path and gone through a dungeon, I shouldn't be able to skip the tedium of walking through a path that I've already cleared of enemies? It's not like there's really any point to that particular bit of content, is there? No really things to discover, Skyrim is kind of an open book about it's terrain, there's no real secrets, no real reason to explore the gamespace after a first glance. Other than you know, #hikingsimulator. I can understand not allowing fast travel freely in a gamespace that is similar to KotOR, where you are navigating through hubs and into linear areas. However, Fast Travel has had a place in the TES series since Arena, where for Arena and Daggerfall, it's used to skip the ridiculous distances and tedium that would occur from traversing them. And having to,
- take the carriage,
- walk into windhelm,
- walk to the fort,
- walk to the Jarl,
- get a quest,
- walk out of the fort,
- walk out of the town,
- walk to the carriage,
- travel to the city near whatever quest you're taking,
- walk to the quest you're about to do,
- do the quest,
- walk back to the carriage,
- travel to windhelm,
- walk into the city,
- walk to the fort,
- walk to the jarl,
- turn in the quest.
- Take another quest
- repeat
Does it add anything to the game? It's a pointless 19 step process, that does nothing but further a fake sense of immersion. That would really be better for not having to stare at the same three trees 40 times. With free fast travel to cities and major landmarks, or even anywhere, you get a better flow, at a minor sacrifice of something ultimately pointless unless you're an LARP tard, in which case, you will likely impose the restriction on yourself. I like added logistics, the removal of fast travel, doesn't add extra logistics, it adds extra tedium, to an already tedious game.
Especially since, after morrowind they removed most of the FUN fast travel options, and left you with, either just carriages, or in DerpBlivion, left you with just fast travel.