No kudos from me until they bring back Rayman and resurrect Prince of persia.
This is a nice Reddit thread we have here.
Siege is "the thinking man's shooter" and games running at 20-25 FPS is better than 60+ because reasons.
Relying on chance instead of player skill = higher skill ceilingThat must be For Honor on PC, right? On PS4 that ceiling is much higher, as 30fps make it very difficult to react. I'm a hundred or so hours in and didn't reach that point it yet. If you try to just react - specially against light spammers - it's suicide.
...which brings the point: it seems these games are actually better on consoles (or at least their meta are) due to that platforms limitations making em more difficult to master. Weird.
Or maybe just 90% of Souls fans on the Codex aren't fucking retarded like you.I honestly think 90% of Souls fans in the Codex never tried For Honor. Otherwise this game would be much more respected.
Exactly. I'm total shit with a reticle and still manage to play well due to awereness and tactics. Oh and communication. Communication is king in Siege. Or, put in another way: it's the game that most values information / Intel I've ever seen.And that was the reason it was so successful. It was the "thinking man's" competitive shooter. One where even aimlets like me could fare well because of my superior strategy making and improvisation.
Soul games are shallow.Kill yourself. Preferably with that system.For Honor has one of the best fighting system I've seen (forget Nioh, Souls or Sekiro crap, this is the thing)
And For Honor's fighting system is pure garbage designed to imitate fighting games by people whose only experience with fighting games was mashing buttons in Mortal Kombat, your point? It's also shallow.Soul games are shallow.Kill yourself. Preferably with that system.For Honor has one of the best fighting system I've seen (forget Nioh, Souls or Sekiro crap, this is the thing)
Ubisoft has issued an apology for an image in The Division 2 that contained a homophobic slur, and removed it from the game. The multi-story piece of street art, which first came to notice earlier this week, depicted a police officer eating a donut while wearing badge number "FA6607."
That very obviously translates from 'leetspeak' into a slur, and there's no clear context for it. Is the police officer homophobic, or is it a homophobic anti-police statement, or is the word just there and there's no reason behind it? Ubisoft has not attempted to defend the image, and said it should have been caught by its review process before making it into the game.
(Update: Some players think the image is a riff on art for the 1981 Black Flag single "Police Story." There are similarities, but even if that link is legitimate, it doesn't provide any additional context or sense for the in-game image.)
"It's been brought to our attention that a piece of street art in Tom Clancy’s The Division 2 contained offensive content. We removed the image from the game via a patch on Thursday, April 11," Ubisoft said in a statement.
"We apologize that this image slipped through our content review processes, and we are currently reviewing them in order to avoid this kind of oversight from occurring in the future."
Ubisoft didn't comment on how the image made it into the game in the first place, although the offending content is a very small part of the image and obviously not easy to pick out.
What a load of crap. Who told you For Honor tries to imitate 2D arcade fighting games like Mortal Kombat, dude? I like it precisely because it avoids that shit. Instead it reminds me much more a semi-realistic, Bushido Blade / Kengo -like with Souls influence.And For Honor's fighting system is pure garbage designed to imitate fighting games by people whose only experience with fighting games was mashing buttons in Mortal Kombat, your point? It's also shallow.
no context or sense for the in-game image.