El Dee
Scholar
- Joined
- Jan 25, 2006
- Messages
- 461
Positech Games developer decides to start a poll to see why people pirate his games, and after getting a overwhelming response he posts the <a href="http://www.positech.co.uk/talkingtopirates.html">results</a> and suggests how he is going to adjust to the complaints.
<blockquote><b>Game Quality</b>
This was a big complaint too. And this also surprised me. I have a very low opinion of most new games, especially triple A ones, but it seems I'm not alone. Although there were many and varied complaints about tech support, game stability, bugs and system requirements, it was interesting to hear so many complaints about actual game design and gameplay. Not a single person said they had felt ripped off by a game due to substandard visuals or lack of content. The consensus was that games got boring too quickly, were too derivative, and had gameplay issues. Demos were widely considered to be too short and unrepresentative of the final product. People suspected that the full game was no better than the demo. Almost everyone had a tale of a game that was bought based on hype which turned out to be disappointing.</blockquote>
Would have to agree with him about the disappointment and hype, but is it really necessary to pirate a game to find out if it is crap? These days usually it is not too hard to spot a steaming pile of crap before it is even released.
<blockquote><b>DRM</b>
This was expected, but whereas many pirates who debate the issue online are often abusive and aggressive on the topic, most of the DRM complaints were reasonable and well put. People don't like DRM, we knew that, but the extent to which DRM is turning away people who have no other complaints is possibly misunderstood. If you wanted to change ONE thing to get more pirates to buy games, scrapping DRM is it. These gamers are the low hanging fruit of this whole debate.</blockquote>
This has been discussed ad nauseum on the Codex and DRM, and similar copyright protection programs, do seem to deter gamers from purchasing games that utilize it.
<blockquote><b>Confessions</b>
I got a few people, maybe 5% of the total, who basically said "I do it because I like free stuff and won't get caught. I'd do the same with anything if I knew I'd get away with it." This is depressing, but thankfully a small minority. I also got the occasional bit of abuse and sarcasm from hardcore pirates who have decided I am their enemy. Who would have thought that would happen? They give the other 99% of pirates a bad name, and are the reason people don't listen to pirates.</blockquote>
5%? That seems a little low. I would venture to guess that the majority of people that pirate games do it because they like free stuff, of course these people are going to be less likely to submit a response.
Thanks, Brother None!
<blockquote><b>Game Quality</b>
This was a big complaint too. And this also surprised me. I have a very low opinion of most new games, especially triple A ones, but it seems I'm not alone. Although there were many and varied complaints about tech support, game stability, bugs and system requirements, it was interesting to hear so many complaints about actual game design and gameplay. Not a single person said they had felt ripped off by a game due to substandard visuals or lack of content. The consensus was that games got boring too quickly, were too derivative, and had gameplay issues. Demos were widely considered to be too short and unrepresentative of the final product. People suspected that the full game was no better than the demo. Almost everyone had a tale of a game that was bought based on hype which turned out to be disappointing.</blockquote>
Would have to agree with him about the disappointment and hype, but is it really necessary to pirate a game to find out if it is crap? These days usually it is not too hard to spot a steaming pile of crap before it is even released.
<blockquote><b>DRM</b>
This was expected, but whereas many pirates who debate the issue online are often abusive and aggressive on the topic, most of the DRM complaints were reasonable and well put. People don't like DRM, we knew that, but the extent to which DRM is turning away people who have no other complaints is possibly misunderstood. If you wanted to change ONE thing to get more pirates to buy games, scrapping DRM is it. These gamers are the low hanging fruit of this whole debate.</blockquote>
This has been discussed ad nauseum on the Codex and DRM, and similar copyright protection programs, do seem to deter gamers from purchasing games that utilize it.
<blockquote><b>Confessions</b>
I got a few people, maybe 5% of the total, who basically said "I do it because I like free stuff and won't get caught. I'd do the same with anything if I knew I'd get away with it." This is depressing, but thankfully a small minority. I also got the occasional bit of abuse and sarcasm from hardcore pirates who have decided I am their enemy. Who would have thought that would happen? They give the other 99% of pirates a bad name, and are the reason people don't listen to pirates.</blockquote>
5%? That seems a little low. I would venture to guess that the majority of people that pirate games do it because they like free stuff, of course these people are going to be less likely to submit a response.
Thanks, Brother None!