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Information InSomnia, a Dieselpunk RPG - Kickstarter Edition

Guyduk

Studio Mono
Developer
Joined
May 31, 2014
Messages
27
Thanks, Guyduk, that sounds pretty good. Do I get it right that we'll see some consequences to our choices after awakening from cryo?
Yup. That's the whole point, actually. It allows us to some really fun stuff with long-term concequences.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Thanks, Guyduk, that sounds pretty good. Do I get it right that we'll see some consequences to our choices after awakening from cryo?
Yup. That's the whole point, actually. It allows us to some really fun stuff with long-term concequences.
Sweet, that sounds really good. I think you guys should expand on this in your updates - explain your vision, maybe even provide an example or two, make them up or use a real case or something. That'd probably get a few RPG fans interested.
 

Guyduk

Studio Mono
Developer
Joined
May 31, 2014
Messages
27
Thanks, Guyduk, that sounds pretty good. Do I get it right that we'll see some consequences to our choices after awakening from cryo?
Yup. That's the whole point, actually. It allows us to some really fun stuff with long-term concequences.
Sweet, that sounds really good. I think you guys should expand on this in your updates - explain your vision, maybe even provide an example or two, make them up or use a real case or something. That'd probably get a few RPG fans interested.
Thanks! It's a good point, we could use a concrete example or two.


tactical real-time combat

This needs elaboration. How is it "tactical"?

single-player campaign alone or co-op with friends

This sounds more like a Diablo than a Fallout.

Well, if you want an example of why it is not a Diablo with guns combat-wise, here's a link to one of my earlier posts.
 

Angthoron

Arcane
Joined
Jul 13, 2007
Messages
13,056
Thanks, Guyduk, that sounds pretty good. Do I get it right that we'll see some consequences to our choices after awakening from cryo?
Yup. That's the whole point, actually. It allows us to some really fun stuff with long-term concequences.
Sweet, that sounds really good. I think you guys should expand on this in your updates - explain your vision, maybe even provide an example or two, make them up or use a real case or something. That'd probably get a few RPG fans interested.
Thanks! It's a good point, we could use a concrete example or two.
If possible, I'd also recommend you make sure you get a proof-reading when you put it up. It's not that your texts are bad, they carry the message across well enough on KS, but it would spare some nitpicking, and you'd avoid people thinking that the end product will be without an editor as well. First impressions matter to a lot of folks, can't get that chance for a first impression twice :)
 

shihonage

Second Variety Games
Patron
Developer
Joined
Jan 10, 2008
Messages
7,197
Location
United States Of Azebarjan
Bubbles In Memoria
Graphics are gorgeous, and the visual style really comes together as a whole.

Regardless of all the intentions and listed features, this will end up being a polished version of Hellgate: London.

The environments and storyline will be more appealing than those of Wasteland 2, and will demonstrate a better utilization of finances.
 

Rake

Arcane
Joined
Oct 11, 2012
Messages
2,969
Still skeptical about parts of the game, backed from pure graphicwhorism.
 

Wizfall

Cipher
Joined
Oct 3, 2012
Messages
816
Looks great, if only it was TB !
Co-op in a cRPG is also unusual and possibly worrisome.
May pledge regardless.
 

CWagner

Augur
Joined
May 17, 2012
Messages
111
Location
Germany
Real time? Meh. But whatever, back at $15 and I'll wait for some more updates to see if I raise it :)
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,407
Location
spite
If the tactical combat will be better than Krater, Grom or Aarklash - will try it.

Not expecting 762mm level of RTwP, nothing can beat it. Nothing.
 

AbounI

Colonist
Patron
Joined
Dec 2, 2012
Messages
1,050
For now, I prefer to wait and see if there will be a brodexian campaign
 

Abelian

Somebody's Alt
Joined
Nov 17, 2013
Messages
2,289
Unfortunately, the daily pledges seem to have leveled off according to kicktraq. The thing I don't like about the kicktraq trend line is that it assumed a linear rate at whatever is the current average daily pledge amount instead of taking in account the fact that the distribution is very skewed to toward the first couple of days and, to a lesser extent, the final day or two.
 

Dead Guy

Cipher
Joined
Sep 12, 2012
Messages
281
They just got greenlit on steam too, according to their backer update. Whatever that means for the project in practice.
 

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