Erebus
Arcane
- Joined
- Jul 12, 2008
- Messages
- 4,771
Obviously it's possible to insert intrigue in almost all settings, but I'd be interested in knowing whether there are RPGs that are really focused on it. I'm guessing Paranoia might be one, but are there others ?
I'd also be curious to know whether any RPG has original or elaborate mechanics for things like deceiving, lying, plotting, negociating, etc. It strikes me as the kind of things that should rely mostly on pure roleplay and I'd be curious to know if some rules (other than basic stats/skills) can genuinely make them more interesting.
I'd also be curious to know whether any RPG has original or elaborate mechanics for things like deceiving, lying, plotting, negociating, etc. It strikes me as the kind of things that should rely mostly on pure roleplay and I'd be curious to know if some rules (other than basic stats/skills) can genuinely make them more interesting.