Tags: Restricted Area
<b>Jan Beuck</b> of <A href="http://www.master-creating.com/">master creating</a> has posted some <a href="http://www.rpgcodex.com/phpBB/viewtopic.php?p=8408#8408">interesting information</a> about their upcoming cyberpunk CRPG, <A href="http://www.restricted-area.net/">Restricted Area</a>. Here's a brief bit of it:
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<blockquote> One of our main design goals is to have a very high complexity, but don´t bother the player with it. A good example is our damage model: We developed a model that is based on FBI reports and the statistics of ballistic institutes. There are several factors that result in the chance to hit something:
<br>
<br>
-The weapon's aiming accuracy
<br>
-Your character's aiming accuracy
<br>
-The reflexes of your enemy
<br>
-The distance to the target
<br>
-The lighting conditions
<br>
-The weather conditions
<br>
-The movement speed of the target
<br>
-The height difference</blockquote>
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<br>
And there's more info in <A href="http://www.rpgcodex.com/phpBB/viewtopic.php?t=913">the thread</a>.
<b>Jan Beuck</b> of <A href="http://www.master-creating.com/">master creating</a> has posted some <a href="http://www.rpgcodex.com/phpBB/viewtopic.php?p=8408#8408">interesting information</a> about their upcoming cyberpunk CRPG, <A href="http://www.restricted-area.net/">Restricted Area</a>. Here's a brief bit of it:
<br>
<br>
<blockquote> One of our main design goals is to have a very high complexity, but don´t bother the player with it. A good example is our damage model: We developed a model that is based on FBI reports and the statistics of ballistic institutes. There are several factors that result in the chance to hit something:
<br>
<br>
-The weapon's aiming accuracy
<br>
-Your character's aiming accuracy
<br>
-The reflexes of your enemy
<br>
-The distance to the target
<br>
-The lighting conditions
<br>
-The weather conditions
<br>
-The movement speed of the target
<br>
-The height difference</blockquote>
<br>
<br>
And there's more info in <A href="http://www.rpgcodex.com/phpBB/viewtopic.php?t=913">the thread</a>.