Tags: Fallout 3 (Van Buren); J.E. Sawyer
<a href="http://www.nma-fallout.com">No Mutants Allowed</a> has posted a brief and cryptic <A href="http://www.nma-fallout.com/forum/viewtopic.php?t=1133">interview</a> with <b>JE "FIDDLER CRAB" Sawyer</b> of <a href="http://www.blackisle.com">Black Isle Studios</a> about the project known as <i>Van Buren</i>, at least until it's known as <i>Fallout 3</i>. Here's one of the more interesting things:
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<blockquote>Would the game be a sequel, prequel or neither if you had the choice and why would you make this choice?
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<i>I'd make it a sequel. I suspect most of the old time players would like to see how life in the wasteland has evolved since the destruction of most of the Enclave. A prequel could be cool but -- not right now.</i></blockquote>
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As long as civilization gets bumped back from <a href="http://www.interplay.com/fallout2">Fallout 2</a> levels to <A href="http://www.interplay.com/fallout">Fallout</a> levels, a sequel is good.
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Thanks, <b>Brios</b>!
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<a href="http://www.nma-fallout.com">No Mutants Allowed</a> has posted a brief and cryptic <A href="http://www.nma-fallout.com/forum/viewtopic.php?t=1133">interview</a> with <b>JE "FIDDLER CRAB" Sawyer</b> of <a href="http://www.blackisle.com">Black Isle Studios</a> about the project known as <i>Van Buren</i>, at least until it's known as <i>Fallout 3</i>. Here's one of the more interesting things:
<br>
<br>
<blockquote>Would the game be a sequel, prequel or neither if you had the choice and why would you make this choice?
<br>
<br>
<i>I'd make it a sequel. I suspect most of the old time players would like to see how life in the wasteland has evolved since the destruction of most of the Enclave. A prequel could be cool but -- not right now.</i></blockquote>
<br>
<br>
As long as civilization gets bumped back from <a href="http://www.interplay.com/fallout2">Fallout 2</a> levels to <A href="http://www.interplay.com/fallout">Fallout</a> levels, a sequel is good.
<br>
<br>
Thanks, <b>Brios</b>!
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