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- Jan 28, 2011
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Chances for Avernum 3 happening? Not so high, I suppose?
Why wouldn't it. What else does he have to do?
He is taking his sweet time with Avadon 3, though.
Chances for Avernum 3 happening? Not so high, I suppose?
Bullshit, he went from 51k sales in 2013 to 7k in 2015 because he decided to fucking double the price of his game. Can't do that and not expect a major sales impact.His last four RPGs, all of them well past any initial rush of sales, describe a clear downward trend in both unit sales and dollars earned.
Why wouldn't it.
but there are 51k potential buyers for Avadon 3, and only 7k potential buyers for Avernum 3...
Too bad he's a fucking liar:
http://steamspy.com/app/112100
And yeah, as far as we can tell at the moment, steamspy numbers are trustworthy. Not to mention that Avadon 1 was initially making a slaughter on the handheld platforms (which was the reason that actually propelled Avadon 1 on steam - it was a different era back then, where they didn't accept trash like they do now). And, obviously, this is not accounted for here.
He's just playing the victim card here, nothing to see, move along.
I would say it's the opposite. Jeff Vogel was king when he had zero rivals, he was basically the only indie RPG dev around. But now he's going against the likes of AoD, Underrail, Grimrock, Voidspire Tactics, NEO Scavenger, KotC, Telepath Tactics, Undertale, Sunless Sea, SitS, Paper Sorcerer, FTL and countless others...Regardless, I agree with his main points. Indies can have it tough; even when times of feast are here.
Remember that the Codex loved Vogel and Geneforge and Nethergate in the mid 2000's, when it was one of the few RPGs around - indie or AAA. Now no one gives a fuck, there's so many other games to play.
Remember that the Codex loved Vogel and Geneforge and Nethergate in the mid 2000's, when it was one of the few RPGs around - indie or AAA. Now no one gives a fuck, there's so many other games to play.
The Codex loved Vogel because the Geneforge and Avernum series were pretty good. Then Vogel made Avadon, as well as a couple of blog posts expressing his admiration for Mass Effect and other such crap, and the relationship turned into relationshit.
Vogel needs to keep doing what he's doing and remake all the Geneforge games, so I can overpay for them
Seriously though, the man is creatively tapped. He's basically admitted as much himself.
And thats why he must get out of his fantasy comfort zone.
Maybe he didn't count bundled copies.
I'm shitting on his points because for all effects and purposes, he still has it pretty damn good.
Another issue with Jeff, he just can't help but insult his own fanbase.
He's reliant on customer loyalty, but he treats his customers like shit.
And thats why he must get out of his fantasy comfort zone.
He needs to do something similar to Geneforge again. A fresh take on normal fantasy conventions.
Another issue with Jeff, he just can't help but insult his own fanbase.
He's reliant on customer loyalty, but he treats his customers like shit.
Maybe im not following his games long enough, but where or when did he do that? I know of one incident about rpgcodex that he said were a bunch of software pirates (which aint that far from the truth to be honest)
But other than that? He seems very cynical in his choice of words, but i think he just doesnt know and doesnt like being the center of public attention, and therefor expresses himself a little awkward. I dont think he means to insult his audience.
Another issue with Jeff, he just can't help but insult his own fanbase.
He's reliant on customer loyalty, but he treats his customers like shit.
Maybe im not following his games long enough, but where or when did he do that? I know of one incident about rpgcodex that he said were a bunch of software pirates (which aint that far from the truth to be honest)
But other than that? He seems very cynical in his choice of words, but i think he just doesnt know and doesnt like being the center of public attention, and therefor expresses himself a little awkward. I dont think he means to insult his audience.
I may be remembering wrong, but I seem to remember him writing some pretty scathing posts on his blog in the past about his fanbase. It was probably around the time he went through his Bioware worship phase.
Oh, really? Remember Prelude to Darkness, Amulets & Armor, Nahlakh, Helherron, Dark Disciples, Din's Curse, Depths of Peril, Demise, Devil Whisky and the likes? Plus all the Russian shovelware? Vogel is the ONLY guy from the 90's & early 00's who survived the "easy" era. We have countless more success stories today - and when they hit really big, they sell 500k in two weeks like Stardew Valley. Even as a big fish in a small pound, Vogel never got close to that.How is that relevant? The points are:
A. When indies first made it big it was relatively "easy" to make a lot of money
B: A flood of indies has made it difficult to get visibility. In addition, it has also lowered the price of games due to over-supply.
But then we have Avadon 2. It sells 10k copies less which is a 20% loss, but suddenly the profits have sunken in thrice. 300%! And, with less bundle interest, that means that the bigger part of those sales should've had the fuller price. That number just doesn't make sense - even if steam & taxes take out the half away, 50k copies should net you 250k, not 100.
Yeah, pretty sure you just made that up.