Hormalakh
Magister
- Joined
- Nov 27, 2012
- Messages
- 1,503
A lot of the examples being given are also strawmen. No game designer ever puts in a skill and makes absolutely NO use out of it. These skills have variable uses. Even the medicine/doctor skill. They have limited uses, yes, but they still can be used. They might not be used throughout the game, but there will be a time that if you have that skill you do use it. It might not be very effective, but there is still a discernible effect that skill makes in the game. Min-maxers won't use it, but LARPers will.
So, no strawmen please. The whole BG1 katana thing is a strawman. The actual devs who made the game didn't put in katanas as skill precisely because there were no katanas.
So, no strawmen please. The whole BG1 katana thing is a strawman. The actual devs who made the game didn't put in katanas as skill precisely because there were no katanas.