Jaesun
Fabulous Ex-Moderator
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PoE's profits are more than enough to fund the sequel. Could still want that investor money from Fig to "improve the game", though.
Yeah, I misread it. Thought he was saying his current small team meant it could be another PoE.PoE's profits are more than enough to fund the sequel. Could still want that investor money from Fig to "improve the game", though.
It sounds like the historical RPG would not be a PoE sequel.. in fact I am pretty sure that was obvious. So either I misread your post or you are confused as fuck.
I just can't see them working on PoE2 this early? Sure, some preliminary stuff but now a whole dedicated group of 20. It *has* to be something new?
I just can't see them working on PoE2 this early? Sure, some preliminary stuff but now a whole dedicated group of 20. It *has* to be something new?
I just can't see them working on PoE2 this early? Sure, some preliminary stuff but now a whole dedicated group of 20. It *has* to be something new?
Why d'you thinkt? I'd expect them to transition the Pillars team straight to Pillars 2, unless they had something else lined up of course. Even the Pillars expansions have been all done but for the bugfixing for a quite a while, which means all the writers, level designers, sound guys, etc. have been free for a long time.
I'd expect an announcement within six months or so. Release early 2017.
So if Saywer currently has a team of 20, that pretty much means it is a lower budget (Like PoE) game. Possibly going to do a pitch with Fig? Or if they are doing well financially (thanks to the MMO) this is self funded?
RQ: At the end of the elaborate Numenera corebook, Monte Cook provides a brief list of book titles from which he drew inspiration when he was creating the game (and as good resources for further reading). Could you name a few of yours, while making Pillars?
JS: Sure. They're mostly history books. The rise of Saint Waidwen was inspired by "Peasant Fires: The Drummer of Niklashausen" by Richard Wunderli. The Vailian Republics were inspired by various accounts of the early Renaissance Italian republics, e.g. "The Prince", but also Christopher Hibbert's "The House of Medici: Its Rise and Fall". The general panic and malaise of Waidwen's Legacy were inspired by the real pre-19th century infant mortality rates of most of the world (often around 50%) and the Black Death in Europe. Infant mortality caused so much grief that it was sometimes used as the basis for accusations of witchcraft, either against the unfortunate mother or a midwife who had helped with a series of ill-fated births. Of course, people who tried to apply various folk remedies for problems with childbirth also often failed and they could be accused of witchcraft. You can get a good general overview of European witch-hunting hysteria from Kors and Peters' terrific "Witchcraft in Europe, 400-1700: A Documentary History".
The machinations of the Hand Occult and the Leaden Key are the only parts that are really inspired by fiction -- though admittedly works of historical fiction by Umberto Eco. "The Name of the Rose" deals with murders in a monastic order that revolve around the preservation (and containment) of knowledge. Baudolino's titular character conspires with his friends at the University of Paris to write various false histories to legitimize Frederick I's rule. Their false histories and the false histories written by other parties wind up becoming part of the historical canon, i.e. "real" history as far as anyone knows.
Amazing answer, Josh is pretty . I wonder what his favorite history books are.
Has anyone ever asked him about his favorite history books on his blog, recommended reading list for medieval history or something? (I think I might've asked this before)
Has anyone ever asked him about his favorite history books on his blog, recommended reading list for medieval history or something? (I think I might've asked this before)
The Darklands manual has an extensive list of recommended reading (mostly academic books) and books used as inspiration for the game.