Human Shield said:
If you want sex and the other partner doesn't this disagrees with fictional sex subject.
If the developers want their NPC to agree to have sex with the PC, that NPC will agree to have sex with the PC. I'd say that the problem with sex isn't that it's contractual, I'd say it's that it's such an intimate affair that the game would have to have lots of variation. And variation has never been a strong point in games. In a way killing someone is also contractual - they still have to agree to die and not shrug off the PCs feeble attacks and kill the PC instead. You could just as easily make a similar system for sex, where the PC could use Charm, Wealth, Youth and Good Looks to try to get an NPC into bed. Wouldn't have to use more dialogue than common combat taunts/floats. And some NPCs would require special circumstances (instead of magic weapons etc) before they agree to have sex (instead of taking damage from attacks). Instead of fancy death animations you could have bodies writhing in exstacy.
But who'd go for something like that? No, I'm in the camp that thinks that the main reason CRPGs focus on death rather than sex is that we're allowed to have sex but not allowed to kill random encounters in real life. Though it could also be that games allow us to take things as far as they can be taken, and killing your enemies is pretty much as far as you can go. Having sex is all fine and dandy and necessary to contiue your bloodline, but battling the rampaging hordes is usually more significant, since many more bloodlines are affected by that.
And games are for kids, and sex is not. Neither is killing, but for some reason I played with toy guns long before I played with myself. Could be because grown men are shown using guns and violence, but sex is too intimate to show, so kids don't usually get to see it. And maybe it's when it comes to kids that the contractual aspect
really comes into play. Kids can point and click and kill well enough, but they're not mature enough to handle sex, and such maturity would be necessary due to the contractual aspect.
Human Shield said:
Works of fiction can do reactionary easier then contractual.
When writing the stuff about kids above, I realised that it's not so much works of fiction that would have an easier time with reactionary than contractual, but us humans who exist in the real world where we actually have to deal with people who don't agree with us. Thus kids (well, boys) get better at pretend-killing than at pretend-seduction. And where's the fun in playing games that are hard? Don't real life girls already provide that for the poor boys?