250.000 players on Skyrim at the same time
If Kingdom Come Deliverance was a Fantasy RPG, it's sales would of doubled.
Normies don't want to roleplay as dirty peasants collecting brown trousers and blunt swords.
I know this is hard for you, but try reading it in context:Most times, you really shouldn't take on 6 or 7 enemies at a time alone. That's when you: run, hide, ambush, pick a few off with arrows before engaging the rest in combat
This is exactly what you said and also what everyone sane is doing and this is what breaks the AI, you run from them, they freeze, they glitch out and you can easily kill them off because the AI is so bad. But it seems that you are too stupid to even read what you write, so why am I even bothering.
So I clearly wasn't talking about kiting them. It's your own self-absorbed, bad attitude that led you to read it like that.It's pretty rare that you're facing those numbers without some other option other than taking them all head on or kiting them off one at a time like a bitch.
Most times, you really shouldn't take on 6 or 7 enemies at a time alone. That's when you: run, hide, ambush, pick a few off with arrows before engaging the rest in combat. Maybe you can return at night and catch them off guard. Maybe you steal their gear. Or maybe you just shouldn't take them on at all.
God will punish you for such dishonesty to a noble knightThe 4th or so wayfarer I encountered was a knight who had 10k equipment on himself, which I got after crouching in his face and pressing F.
Looks like the nightengale quest is broken for me... I set my traps and when I came back one of them is disappeared.
I wonder at what page codexfags will finally decide it's total popamole (which it is). I bet something around ~120.
Looks like the nightengale quest is broken for me... I set my traps and when I came back one of them is disappeared.
2 disappeared for me. And when I go to the area and enable quest markers to show the drop locations, one of the marker keeps following me. >.<
I know this is hard for you, but try reading it in context:Most times, you really shouldn't take on 6 or 7 enemies at a time alone. That's when you: run, hide, ambush, pick a few off with arrows before engaging the rest in combat
This is exactly what you said and also what everyone sane is doing and this is what breaks the AI, you run from them, they freeze, they glitch out and you can easily kill them off because the AI is so bad. But it seems that you are too stupid to even read what you write, so why am I even bothering.
So I clearly wasn't talking about kiting them. It's your own self-absorbed, bad attitude that led you to read it like that.It's pretty rare that you're facing those numbers without some other option other than taking them all head on or kiting them off one at a time like a bitch.
Most times, you really shouldn't take on 6 or 7 enemies at a time alone. That's when you: run, hide, ambush, pick a few off with arrows before engaging the rest in combat. Maybe you can return at night and catch them off guard. Maybe you steal their gear. Or maybe you just shouldn't take them on at all.
This isn't a long, larpy description of kiting. I'm causally listing a bunch of different things you can do.
Running is running, hiding is using stealth to avoid them, ambushing, well, not sure I really meant ambush, but I meant attacking by surprise/stealth. And picking a few off with arrows before engaging the rest in combat doesn't imply that you are leading them off one at a time like a trolly newb. It means you shoot one or two of them before attacking. Not kite, shoot, then attack. Who thinks shooting = kiting? Pull your head out.
I'll give you an example from my game: I was tasked with taking out the two bandits that were after Ginger. Frankly, I still sucked at the combat because I hadn't gone back to learn more from the trainer. I snuck up on them at night, killed one in his sleep and then stabbed the other to death before he could gear up and fight. I probably could have taken out another one or two as well. It was easy. No AI games, no kiting.
By your logic every game should be played exactly as the devs envisioned and never stray from that path, you are one of the dumbest people I have seen in a long time.
You mean by excising normal, obvious strategy? I just play the game normally... Attack when most are asleep. Herp derp, such leeway, much difficult.Are you listening to yourself? You give the AI so much leeway
k. btw, I just killed a camp of 5 bandits easily. I think it's on that quest line you were pissing and moaning about. They have crap armor and go down in one or two hits with a normal sword, it's easy. I thought you were talking about cuman-level opponents. lmaoBy following your logic <insert yet another desperate strawman about how difficult and impossibru normal combat is here>
By your logic every game should be played exactly as the devs envisioned and never stray from that path, you are one of the dumbest people I have seen in a long time.
To some degree and if game supports that playstyle - yes.By your logic every game should be played exactly as the devs envisioned
Get power armor in Navarro = cult classic freedomThe 4th or so wayfarer I encountered was a knight who had 10k equipment on himself, which I got after crouching in his face and pressing F. You can likely just F guards in one area and get similar gold counts, then avoid that region while your rep resets.
The AI can't handle backpedaling, the AI can't handle the players doing unorthodox movements at all, it's one of the worst in recent history, even worse than Bethsedas crap .
You mean by excising normal, obvious strategy? I just play the game normally... Attack when most are asleep. Herp derp, such leeway, much difficult.Are you listening to yourself? You give the AI so much leeway
k. btw, I just killed a camp of 5 bandits easily. I think it's on that quest line you were pissing and moaning about. They have crap armor and go down in one or two hits with a normal sword, it's easy. I thought you were talking about cuman-level opponents. lmaoBy following your logic <insert yet another desperate strawman about how difficult and impossibru normal combat is here>
By your logic every game should be played exactly as the devs envisioned and never stray from that path, you are one of the dumbest people I have seen in a long time.
of course it's popamole. it's just enjoyable popamole that isn't stupid like Skyrim.I wonder at what page codexfags will finally decide it's total popamole (which it is).
After putting a lot of hours in it this weekend, Im of the mind to claim that the combat in this game is in no way an improvement in quality to melee and ranged combat in Skyrim...
It's just so fucking broken, exploitable and the AI is completely retarded.
The ranged combat especially is responsible for taking way any and all challenge to non scripted encounters.
I've participated in a major battle at this point in the story. Not really a peasant. More like young veteran.Does killing 5 bandits as a peasant easily really helps your argument?
again, learn to read.You are saying the exact same thing that I did, you can easily defeat everyone with melee or bow.
This is how you rationalize using cheats when you can't game the AI, isn't it?Also when you play a game, you play to win
Also when you play a game, you play to win, not to exercise normal and obvious strategy
It can't handle my unorthodox strategy.
But you seem to be too stupid to understand this, keep leaving in your world and pamper the AI by doing your ''obvious'' strategies.